Not satisfied with the money they make from expansion packs, Bungie & Activision are adding cash Microtransactions to Destiny: The Taken King.
Introducing Eververse Trading Company
We’re bringing Tess back.
We’ve already said that there’s more to discover in The Taken King – and there is – but beyond the content available in the launch window of The Taken King, our goal is to continue creating experiences that will keep the game fresh, fun, and surprising. Today, we wanted to share with you a new element we’re incorporating into Year Two of Destiny.
This coming Tuesday, October 13th, Tess Everis will return to The Tower with a new look, a new storefront, and some new items to sell, courtesy of Eververse Trading Company. Initially, Tess will offer eighteen brand new emotes. Like the trio of emotes offered via The Taken King Collector’s Edition, these emotes are completely optional, and won’t impact the action game in any way.
To acquire these items, you’ll first need to pick up some “Silver,” a new in-game currency that will be available for purchase through the store associated with your console. Images and descriptions for each available emote, along with pricing information for Silver will be made available Tuesday, October 13th, alongside the launch of the in-game storefront right here on Bungie.net as soon as the content is live.
If you’re not interested in what Tess has to offer, you won’t ever be forced to pluck an item off of her shelf. You’ll still receive updates to the game, and you won’t lose a Crucible encounter or fail to clear a Raid because you didn’t have the right Eververse Trading Company emote equipped.
Our plan is to use these new items to bolster the service provided by our live team for another full year, as they grow and create more robust and engaging events that we’ll announce later this year. It has been, and continues to be, our goal to deliver updates to the game. Going forward, our live team is also looking to grow beyond vital updates and improvements to focus on world events, experiences, and feature requests.
If you’re still skeptical, you can log in next week and take a look for yourself. We’ll be dropping some free Silver into your account so you can purchase an emote or two and become legend through the power of dance.
As always, we’ll be watching and listening to your feedback, and we’ll talk more soon.
Pepsi is going Back to the Future with a limited edition Pepsi Perfect bottle replica. Designed as a collector's item, it will run $20.15 and be available for sale directly from Pepsi closer to October 21st.
Ubisoft sends along a press release announcing a closed beta for The Crew Wild Run, the upcoming expansion for Ivory Tower's open-world racing game, The Crew. You can register for the beta on Windows PC here.
LONDON, UK — October 5, 2015 — Today, Ubisoft® announced a Windows PC closed beta for The Crew® Wild Run, the expansion to the action-driving MMO The Crew®. The beta will start on October 15 at 11am BST and last until October 19 at 11am BST.
The closed beta will allow players the first opportunity to participate in “The Summit”, a gathering of thousands of drivers and mechanics from around the world, taking place in iconic locations all around the USA. It’s an event where car culture is celebrated across a multi-dimensional competition with the widest variety of vehicles, from heavily tuned cars to agile bikes or more exotic concept cars. The Summit is the largest challenge in a driving game to date, where players will showcase their talents across a wide range of skillsets and terrains.
During the closed beta players will also have the opportunity to complete PvE and PvP missions to raise their ranking and unlock new features to customise their vehicles. FreeDrive activities will also be playable, as well as speed and skill challenges, stunt competitions with brand new trials created exclusively to fit new vehicle specifications.
Players will be able to test their skills with dragsters, designed to reach incredible top speeds; drift cars that demonstrate impressive control; unstoppable monster trucks that can perform dangerous backflips and insane jumps; or a range of agile motorcycles from prestigious brands, geared to take on the fastest cars on and off-road.
The beta will also showcase the graphical update that the expansions brings, creating stunning environments enhanced by new lighting effects and redesigned areas adapted for all types of vehicles. Existing owners of The Crew will also have access to this graphical update free of charge
The Crew Wild Run expansion will be available for download starting from November 17, and in a bundle with the base game and the expansion, in stores November 19.
A group of passengers experience the outbreak aboard a commercial plane. A new installment of the 16-part series is available every week in the AMC Mobile App and on-air during premiere episodes of The Walking Dead.
CIG is demanding a number of steps to be taken by The Escapist and its parent company Defy Media.
We hereby demand that you, as the responsible person in charge,
Personally apologize to Ms. Gardiner and our HR Manager for the tremendous emotional distress and potential repetitional harm that you have caused to them by violating the most basic journalist duties of fair and balanced reporting.
Publish said apology on your magazine’s website, together with a retraction of the Article until such time as the murky backgrounds of its creation have been investigated.
Engage and empower an independent party to fully investigate the events and circumstances that led to the creation and publication of this Article, including any bias of your staff and their involvement with other interested parties and any conspiring arrangements between them.
Freyermuth says that the company will begin the process of legal action in both the United States and United Kingdom (which has stricter anti-defamation laws) if demands are not met by end of business on Monday, October 5. We have reached out to The Escapist for comment on this development. As of publication, the company has not provided a statement. We’ll update should we receive one.
Saying that Grammy-nominated Tom Holkenborg, also known as Junkie XL, has been hard at work recently might be a bit of an understatement. This year alone, in addition to providing the beyond awesome hard hitting soundtrack to this year's Mad Max: Fury Road, he composed the scores for Black Mass, Kill Your Friends, Run All Night and the upcoming Point Break remake. Fans are eagerly awaiting to hear what the composer brought to the table for Batman v. Superman: Dawn Of Justice, which he collaborated on with Hans Zimmer, and Saturday evening he revealed that's not the only superhero film that he will be providing the score for next year.
GamesIndustry.biz:"Niche PC franchises and European dev talent is now the bedrock of Sega's games business, with Creative Assembly leading the charge."
"The world is changing," Post says. "In the past you had regions, and now, with Steam being so very important to us, the region is almost becoming global. For all the products coming out of our studios - Sports Interactive, Creative Assembly and Relic - we are responsible almost on a global level."
Sega is closer to being an entirely digital publisher than almost any of its longstanding rivals. In Japan, the business is increasingly built around mobile, and the results are beginning to show. Relic is the company's main North American studio, and both Dawn of War and Company of Heroes live on PC and online. The Creative Assembly and Sports Interactive are much the same, and Post highlights the latter's Football Manager series as the best example of what Sega has planned for the future. There is a full-strength PC version, a throwback "Classic" version for higher end tablets, a "Handheld" version for all other mobile devices, and the free-to-play Football Manager Online, which launched in South Korea in April. Total War is now similarly platform-ish, splicing with other big brands (Total War: Warhammer) and branching out into mobile (Total War: Battles) and MOBAs (Total War: Arena) as Sega attempts to build its audience across the world.
"Wherever you are, and whatever your play pattern is, we want to offer a game to suit that," Post says. "For every copy of Football Manager we sell, we know that 10 of them are being copied illegally. The potential of 10 million units, it could be 100 million units... They are playing, they want to play, so if you give it to them for free they might be willing to do some micro-transactions.
"We're on the right track, and that's how [Sega Sammy] look upon us. They see Europe as a very solid base. We've had a lot of changes in different parts of the world, but that's within a big company. There's always things going really well and other things you have to adjust. In general, we're definitely on the right track."
Activision and developer Freestyle Games are moving away from the traditional DLC model for the upcoming Guitar Hero Live. Instead, the game will feature an on-demand approach to accessing music.
Guitar Hero TV will let players jump into channels curated by people (as opposed to automated playlists). The longer you play, the more in-game currency you’ll accumulate. You’ll also get a bunch at the start and when you rank up.
Those tokens are then traded in to play songs on-demand. You’ll also be able to purchase unlimited library access in time blocks. The music library will increase over time, and Freestyle says it is focusing on allowing players to find classics and new tunes.
“Music discovery is a big pillar for GHTV, and we’re going to keep adding new content on an ongoing basis, so you’ll always have new music and new shows to explore,” writes Guitar Hero Live creative director Jamie Jackson. “You’ll start off with access to hundreds of songs, and there will be many more on the way. It’s a living, breathing platform, which means we can bring people the music they want a lot faster than in previous games.”
Blizzard has posted a preview of the new interface coming to Starcraft II with the 3.0 patch and the Legacy of the Void expansion pack.
We’ve made major changes to the StarCraft II user interface as we prepare for Legacy of the Void and wanted to share what we've been working on and the reasoning behind the new design. The changes below will be released with Patch 3.0 and everyone will be receiving the update, whether you only own Wings of Liberty, Heart of the Swarm, or even just the Starter Edition.
I've been working my way through the Heart of the Swarm, it brings back memories of the good old days when if you weren't playing PC games you weren't a gamer. Man, how things have changed.
Just a quick note this afternoon. I got back from The Martian a few minutes ago. I read the book a few weeks back and I burned through the entire book in a day and a half. While the book is mostly telling and not as much showing and is a little light handed on characters -- anything that sucks you in and keeps you turning pages for hour after hour can be counted as a great book.
The movie falls into the same pattern. It moves quick from one hard science problem to the next problem at a super fast pace. You hardly have time to breathe before the next mini-crisis pops up and there is no time at all to fall in love with any of the characters.
Matt Damon's personality is the big draw and he does a great job of making you care about the character even though they don't have a lot of real emotional moments or background information.
This is a case of What-You-See-Is-What-You-Get. If you liked the trailer, you will probably like the movie. I'm glad I saw it on the big screen, we had fun.
Although Bethesda has yet to announce what form Fallout 4's DLC will take, you can now preorder the content on Xbox One. The $30 Fallout 4 Season Pass is up for preorder on the Xbox Marketplace. Bethesda's marketing executive, Pete Hines, says to "stay tuned" for preorder details for PlayStation 4 and PC.
Also available on the Xbox Marketplace is a $90 Fallout 4 Digital Deluxe Bundle, which comes with a copy of the game and the DLC Season Pass. If you already preordered the Digital Deluxe Bundle, do not buy the Season Pass, as you'll be charged twice.
As announced previously, the Fallout 4 DLC Season Pass comes with multiple expansions to the post-apocalyptic role-playing game, the first of which will launch in 2016.
"Since we're still hard at work on the game, we don't know what the actual DLC will be yet, but it will start coming early next year," Bethesda said in September. "Based on what we did for Oblivion, Fallout 3, and Skyrim, we know that it will be worth at least $40, and if we do more, you'll get it all with the Season Pass."
Sony has announced that the multiplayer dinosaur shooter Primal Carnage: Extinction is heading to the PS4 on October 20th.
In celebration of International Dinosaur Month (it’s really a thing), we’re bringing Circle 5 Studio’s dino-versus-people, first-person frag fest Primal Carnage: Extinction to PS4 on October 20th!
In a nutshell, Primal Carnage: Extinction is a class-based biter/shooter in which you play as your favorite dinosaur or mercenary to bite/claw/douse-with-poisonous-spit members of the opposing team in a variety of gameplay types.
I was looking forward to this back when it had a single player campaign, I'm not sure if I'm in for a multiplayer only title.
Tune in for an exclusive Galactic News Network (GNN) broadcast to get a first look at Master of Orion’s campaign in action. Let the quirky, robotic GNN anchors be your interstellar guides with a breaking news report on the fearsome Sakkra and the ancient and intelligent Psilon Quanta.
As the broadcast continues, discover how various game mechanics will function, as each galactic news segment details everything from interstellar warfare to specialized research to diplomatic negotiations with other races. During this exclusive exploration, learn more of the potential dangers lurking in the star lanes, whether they be battles against malevolent forces or encounters with other races whose intentions are always in question.
Microsoft has announced that they have acquired Havok, the developers behind the Havok physics engine... which pretty much powers everything these days.
Today, we are proud to announce that Microsoft has acquired Havok, the leading provider of 3D physics, from Intel.
As we welcome Havok to the Microsoft family, we will continue to work with developers to create great gaming experiences, and continue to license Havok’s development tools to partners. We believe that Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers, including DirectX 12, Visual Studio and Microsoft Azure.
Havok is an amazing technology supplier in the games industry and the leading real-time physics creator. We saw an opportunity to acquire Havok to deliver great experiences for our fans. Throughout the company’s history, they’ve partnered with Activision, EA, Ubisoft, Nintendo, Sony, Microsoft and many others to create more than 600 games including Halo, Assassin’s Creed, Call of Duty, Destiny, Dark Souls and The Elder Scrolls.
Microsoft’s acquisition of Havok continues our tradition of empowering developers by providing them with the tools to unleash their creativity to the world. We will continue to innovate for the benefit of development partners. Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like “Crackdown 3.”
Havok shares Microsoft’s vision for empowering people to create worlds and experiences that have never been seen before, and we look forward to sharing more of this vision in the near future.
Another day, another Xbox One bundle announcement. Hoping to play catch-up over the holiday, Microsoft has announced five new Xbox One bundles, including today's announcement of a Fallout 4 bundle.
Get the Ultimate Fallout Experience Coming Exclusively on Xbox One this November
Today marks day five in a week full of bundles, where we showed you how we’re delivering more Xbox One options and value this holiday.
And today, we’re thrilled to give fans the opportunity to “welcome home” the ultimate Fallout experience, with the Xbox One Fallout 4 Bundle, featuring a 1TB hard drive, the critically-acclaimed Fallout 4, and a full-game download of Fallout 3. Experience the next generation of open-world gaming from Bethesda Game Studios, the award-winning creators of Fallout 3 and Skyrim. Play and store more games than ever, including Fallout 3 and other Xbox 360 games, with the 1TB hard drive and Xbox One Backward Compatibility. And don’t forget, Fallout 4 players will be able to play PC mods free, first on Xbox One.
The Xbox One Fallout 4 Bundle will be available in November for $399 USD. Check with your local retailer, including Microsoft stores, for details today. The bundle will be available in Australia, Austria, Belgium, Brazil, Canada, Czech Republic, Denmark, France, Germany, Greece, Hong Kong, Ireland, Israel, Italy, New Zealand, Norway, Russia, Singapore, Slovakia, South Korea, Spain, Sweden, Switzerland, Taiwan, UK, U.S., Saudi Arabia, South Africa and the United Arab Emirates.
While Chris Roberts and Derek Smart play dueling banjos with blog posts, developers Strangely Interactive Ltd have released their new team-combat game Angels Fall First into Early Access on Steam.
The game offers space flight combat, vehicle combat and first-person ground combat in a SyFy environment. ie, almost everything that both Roberts and Smart wish that their games could do. And what is more, it is only $13.49 during Early Access.
I know I'll be trying it out while the rednecks continue to play with their instruments on the porch.
LET’S PLAY SSX 3! I am snowboarding the entire SSX 3 mountain with all 3 peaks in REAL-TIME and no cuts or loading screens with Viggo maxed out. This is my first Let's Play of one of my favorite games of all time. Check it out!
Enjoy this Let's Play? What other games would you like to see me run through?
The third entry in the Just Cause 3 Dev Diary series takes a closer look at Rico’s place of birth; the gigantic 400 square mile Mediterranean island of Medici.
While beautiful and serene on the surface, Medici is under the tyrannous reign of the dictator General Di Ravello and is far from peaceful. This island paradise provides the player with a highly explosive playground of destruction coming December 1st 2015 for PlayStation 4, Xbox One and high-end Windows PC.
Everthing old is new again, the developers behind the fan favorite Burnout series have taken to twitter to announce that they are working on a crashing-themed racing game -- some day in the future after they finish a "sports" title.
The co-founders of Criterion Games, the studio best known for creating hit arcade racing franchise Burnout, have announced they're working on a spiritual successor to the series.
Alex Ward and Fiona Sperry departed Criterion back in 2014 to set up Three Fields Entertainment, leaving the rights to the Burnout franchise behind them. Despite this, they're clearly aware there's a demand out there for a new entry in the series that EA and Criterion aren't interested in fulfilling.
Burnout Paradise - Video Review (HD)
"Two things. Our first game is a multiplayer sports game. Coming Spring 2016. Then we make a driving game," a series of Tweets explains. "What sort of driving game you ask? A spiritual successor. Speed. Traffic. And Crashing. Lots and lots of crashing.
The folks over at Humble Bundle have launched Humble Monthly, a subscription service that will unlock new PC games every single month for $12. They'll be distributed by Steam and sometimes elsewhere, giving you a regular batch of new games to play. If you ever cancel, they don't take anything away - the games are yours forever, it just stops you receiving the next month's delivery.
The first version of the service is going live on November 6th and if you sign up before then you'll get Legend of Grimrock 2 immediately. That date indicates when new bundles will launch each month - the first Friday. This service doesn't seem to be replacing the regular Humble Bundles, so expect new ones of those every week as usual. It's unclear what you get if you start your subscription in the middle of a month. The implication is that some or all of the games for that month will immediately unlock, though.
With 7 days to go, Battle Chasers: Nightwar, billed as a JRPG inspired dungeon crawler being created by former developers of Vigil Games, has already exceeded its $500,000 target and is closing in on $800,000. Check out the trailers in the thread.
Revealed today at the IgroMir event in Russia, the 'Red Cyclone' has muscled his way into Street Fighter V! A popular mainstay within the legendary series and the most prominent wrestler within it, Zangief has made many previous appearances while fighting for "Mother Russia." Those lucky enough to be at IgroMir will have the opportunity to play a brand new demo build featuring Zangief, along with all of the previously confirmed characters: Ryu, Ken, Chun-Li, Cammy, Vega, M. Bison, Birdie, Charlie Nash, Necalli, R. Mika, Rashid and Karin.
When it comes to raw strength, not many of the World Warriors can compete with Zangief. Training day and night, he believes that the only way to victory is to have a body complete with perfect muscles. Due to his intense training, which includes wrestling bears, Zangief is able to lift even the heaviest opponents with ease! In Street Fighter V, Zangief shows off the results of his training through his newfound V-Skill (Iron Muscle) and V-Trigger (Cyclone Lariat). But, these are just the tip of the iceberg, as Zangief has many more new tactics in store for any opponent that challenges him and his raw power.