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Dr.Finger
01-03-2007, 07:06 AM
How did Microsoft's not-so-little white box really do in 2006? We take a look back at the year that was for the Xbox 360.

"Into the Desert"

2006 did not get off to a good start for the Xbox 360. Hardware was still hard to come by as late as April in some areas. A plethora of broken systems prompted Microsoft to extend the warranties on many units. An adequate slate of launch titles gave way to a near complete drought that dragged through most of the first eight months of the year. There were some highlights like The Elder Scrolls 4: Oblivion, Fight Night Round 3 and Ghost Recon: Advanced Warfighter but 360 owners soon found themselves searching furiously for something, anything, decent and new to play. The Live Arcade provided some relief early on, but it started to feel the drought too. By mid-summer the Live Arcade was loaded with ancient arcade 'classics', tired Pop-Cap games and very little else. The good titles for the system were great, Oblivion is on just about every GOTY list while Geometry Wars still ranks as one of the top XBL titles, but too many 360 owners went months without purchasing a new game. This was all set against the impending launches of both the PS3 and Wii consoles. While Microsoft actually had a very strong showing at E3, with some of the best playable games on the floor and the announcement that Grand Theft Auto IV would be on the 360 day one, the new console offerings from Nintendo and Sony ended up stealing the spotlight. All in all Microsoft spent most of the first half squandering any advantage it had gained by launching before the competition. The point was made crystal clear when by mid July the most frequently played 360 title was still the four month old Oblivion. Then came August 9th.

"The Lands of Milk and Honey"

And on August 9th the floodgates began to open, and spill forth their bounties. First was Dead Rising, a game so great it didn't matter that non-HD gamers couldn't even read the in-game text. Soon after we were hit with the likes of Saints' Row, Prey and even Madden 2007. The Live Arcade was suddenly alive with new and original titles every Wednesday. By the time the holiday shopping season arrived 360 hardware was readily available in stores and A+ titles were coming out of the woodwork. The sublime Gears of War and Rainbow Six: Vegas were backed up by the likes of Viva Piņata, Splinter Cell: Double Agent, Marvel Ultimate Alliance and Call of Duty 3. The days of searching in vain for something fun were replaced by a torrent of quality games. Soon after Thanksgiving movie and TV downloads were rolled out on Xbox Live, although technical problems plagued the early days of the service. Overall sales and rentals have been very brisk, even surpassing Apple's iTunes Store in total downloads for some titles. Microsoft also released an HD-DVD peripheral for the 360 that has been selling well throughout the holiday season, although with little fanfare. Several titles that had previously been Playstation 3 exclusives have been confirmed for the 360 including Assassin's Creed and Virtua Fighter 5.

Overall 2006 represents a missed opportunity for Microsoft and the 360. They had the first ten and a half months of the year essentially all to themselves and they still failed to capitalize on that advantage. There were months where gamers were practically begging for something to spend their money on to no avail. Had they kept a constant stream of even decent titles on store shelves the 360 could be in the driver's seat instead of sitting barely ahead of the pack as they are now.

Where Things Stand Now

While the 360's library has improved immensely over the past 4 months, it still has some glaring holes. Fans of shooters, racers and sports titles are pretty happy. Fans of almost every other genre are left scrounging for scraps, just like with the original Xbox. Platformers, fighters, J-RPGs, and adventure games are just a few of the genres that are still barely represented on the system. Very few lighthearted and all-ages titles ever see store shelves. Online play through Xbox Live is generally smooth and easy and is still superior to the competition's online modes. Support for the system is even beginning to pick up in Japan, although to be honest it couldn't have gone any lower than it was early in '06. Hardware problems still persist, although by most reports things are getting much better in this regard.

Looking Ahead

It seems like Microsoft has learned it's lesson and, whether through careful planning or dumb luck, they seem to have a pretty full dance card through at least the early part of 2007. Anticipated titles like Lost Planet, The Darkness, Alan Wake and Crackdown are all slated for release in just the first two months of '07. The rest of the year promises even more high ceiling games like Mass Effect, Bioshock, Forza Motorsport 2, Too Human, Virtua Fighter 5 and the big one-two punch of Grand Theft Auto IV and Halo 3 in the fourth quarter. Even if one or two titles slip from their projected dates there appears to be enough in the pipe to pick up the slack. Other than a switch to a smaller 65nm chip no big hardware announcements seem imminent, although rumors of a larger hard drive and a bundle with the HD-DVD unit continue to swirl.

Overall Grade for 2006 - 3.5 out of 5 EvilEyes
<img src="http://www.evilavatar.com/images/icons/e3_5.jpg" border="0" alt="" />

PXG 360
01-03-2007, 07:30 AM
You pretty much hit the nail on the head. I am optimistic for all three consoles in '07, but the 360 is probably going to be the brightest. With Lost Planet, Crackdown, Mass Effect and Halo 3 on the way, along with MANY of solid titles, its a great time to be a Xbox 360 owner....Oh yeah...a little birdy told me that there is going to be some sort of big announcement from Microsfot in may (E3?)...something HUGE.....the biggest update to Xbox Live and the console itself....

WastelandDan
01-03-2007, 07:35 AM
One feature of the 360 that I feel usually goes unmentioned is that of customizability. While the ability to change faceplates, themes, and gamer pictures might seem trivial to some people, I know that there are many who view them as a great addition to the system. While they make no difference in terms of gameplay enjoyment, it's nice to be able to feel like your console is more then just a 400 dollar gaming box sitting on your coffee table, and instead something that you truly own, and maybe have a small amount of say in. Additionally, for those of us either too scared or too cheap to mod our 'boxes, it provides a nice middleground for physical alterations.

bean19
01-03-2007, 07:43 AM
You didn't mention any of the JRPGs coming out in 2007. Also, I think the XBLA service deserves criticism for it's foolish 50MB limit and the ensuing Lumines fiasco.

Otherwise, I think this is a very fair review and an interesting read.

Serapth
01-03-2007, 07:51 AM
What you have written I can agree with.

The score however, seems low. THat said, until you contrast it against other scores, its kinda meaningless eh?

So far as the first full year of a console goes, I think live went smashingly well, compared to any system in recent memory. I know we complained about the lull in games and the initial production issues, but by mid year they console really hit its stride. Come year end, they had more then enough consoles on the shelves to be number one in sales, which was a key benchmark.

As to games released, like I said, there was definatly a lull. However, with GRAW, Chromehounds, Oblivion and Dead Rising being some of the games that were in that lull, thats pretty damned impressive. For 1+ years in, the 360 has as good or better a lineup in both size and quality of any console, well... ever.

Like I said earlier though, without other scores to contrast against, it doesnt mean much. From what I have seen of the PS3 launch thus far, it would be lucky to be a 1/5. Wii is a much different story, as they didnt have production issues, yet that being said, titles available is way to close to the way it went with the 'cube.

silv
01-03-2007, 07:59 AM
I agree entirely with Seraph. My friend just walked in today to work and said 'I finally found a game I like on the Wii!'.

That game being trauma center.

Psykoboy2
01-03-2007, 08:14 AM
Prey hit in July, not August.

Nite_Moogle
01-03-2007, 08:25 AM
Overall 2006 represents a missed opportunity for Microsoft and the 360. They had the first ten and a half months of the year essentially all to themselves and they still failed to capitalize on that advantage. There were months where gamers were practically begging for something to spend their money on to no avail. Had they kept a constant stream of even decent titles on store shelves the 360 could be in the driver's seat instead of sitting barely ahead of the pack as they are now.
I disagree completely. If Microsoft had pushed some of the quality, polished titles we saw later this year out the door early on they simply would not stack up against the PS3 titles as well as they do. Just look at Kameo: an incredibly ambitious game that obviously had numerous sacrafices made in order to get it out as a launch title. The extra ten months between the launch and the first wave of truly high quality games (Dead Rising, Saint's Row, Gears of War, Vegas, etc.) were spent polishing, and as a result when the PS3 hit with the same graphics as what the 360 could produce, people yawned. By finalizing its hardware with enough time for developers to really tweak with it, MS has enough of a head start on Sony that its second generation games look just as good if not better than games on on the supposedly overpowered PS3.

Not to mention that March-July is a dry time for every system.

phantomhitman
01-03-2007, 08:34 AM
Unless the Wii gets 2 eyes and ps3 a -1 I am fine with the score. I will writeup a review later.
Terrible system issues in 06, whos system got pwned the hardest?!

Mdot23
01-03-2007, 08:43 AM
Oh yeah...a little birdy told me that there is going to be some sort of big announcement from Microsfot in may (E3?)...something HUGE.....the biggest update to Xbox Live and the console itself....

spill the beans, yo.

Psykoboy2
01-03-2007, 08:43 AM
Can you really even review the Wii and PS3 for a "year in review" yet?

Food Nipple
01-03-2007, 08:47 AM
I think the score is pretty fair. Microsoft had a very slow first half of the year, but they had a strong showing in the second half.

The 360's standout feature is xbox live, which could use a few improvements. Every game still has its own bizarre idiosyncrasies which result from the lack of a unified matchmaking system. It's still too hard to play with friends and isn't that what live is all about?

Camel
01-03-2007, 08:47 AM
Dead Rising was not so great that I was able to ignore not being able to read the text. I mean, most of my fun from that game came from finding how many different ways there were to kill a zombie, but I never really played it seriously until I was able to snag some cables to hook the 360 to my monitor so I could actually know what was going on with the story.

I agree 100% with you Dr. Finger about Microsoft wasting the first 10 months. I was one of those people who was waiting to throw my money at anything and I ended up getting a bunch of DS games instead. Not until Viva and Gears did I actually feel like I could justify my 360 purchase (even though I had a lot of fun with some other games like Marvel Ultimate Alliance).

Besides a few select games, I'd say the best part for me about having a 360 this year was watching previews and playing demos and getting excited for what is coming out next. I'm very pumped for 2007, and that's the only reason I haven't sold my system.

Dr.Finger
01-03-2007, 08:52 AM
I disagree completely. If Microsoft had pushed some of the quality, polished titles we saw later this year out the door early on they simply would not stack up against the PS3 titles as well as they do. Just look at Kameo: an incredibly ambitious game that obviously had numerous sacrafices made in order to get it out as a launch title. The extra ten months between the launch and the first wave of truly high quality games (Dead Rising, Saint's Row, Gears of War, Vegas, etc.) were spent polishing, and as a result when the PS3 hit with the same graphics as what the 360 could produce, people yawned. By finalizing its hardware with enough time for developers to really tweak with it, MS has enough of a head start on Sony that its second generation games look just as good if not better than games on on the supposedly overpowered PS3.

Not to mention that March-July is a dry time for every system.I'm not saying that they should have pushed games out the door unfinished, but they should have planned things out better. They should have made sure that something good would be released in each quarter at least.

And I know there are dry spells for games, but early 06 was pretty dismal at times for 360 owners.

Metal Jesus
01-03-2007, 08:54 AM
I could not be happier with my X360. Now, if we can just get some decent Japanese RPGs, I can pack away my PS2 forever!

Soap
01-03-2007, 09:13 AM
We take a look back at the year that was for the Xbox 360...

From your review, you make it sound like 2007 will mimic 2006. You note in your last paragraph that we'll have 4 highly rated games in Q1 and the rest will be in Q4. If you're just referring to GT4 and Halo3 for Q4, why not mention when the rest of them will be released (at least mention Quarters, if not actual months.

Also, please explain what you mean by a "high ceiling games". Is that like a glass ceiling? I really don't get that lingo.

Dr.Finger
01-03-2007, 10:00 AM
From your review, you make it sound like 2007 will mimic 2006. You note in your last paragraph that we'll have 4 highly rated games in Q1 and the rest will be in Q4. If you're just referring to GT4 and Halo3 for Q4, why not mention when the rest of them will be released (at least mention Quarters, if not actual months.I don't list the release dates for a lot of those games because they don't have firm release dates outside of '2007'.

Also, please explain what you mean by a "high ceiling games". Is that like a glass ceiling? I really don't get that lingo.A high ceiling game is one that from early looks seems like it has a lot of potential. It CAN go very high, but we don't yet know if it will.

UglyPimp
01-03-2007, 10:02 AM
I think the 360 overall is the best system within the first year that I've owned. I haven't been this excited about a game system since my original NES. I had an original Xbox, and I can count the titles on my hand that I was excited about for that. I probably had 8 titles (Fable, Halo 1, Halo 2, Forza, Ninja Gaiden Black, Fusion Frenzy, and Deathrow) over the lifespan of the console. It collected dust unless friends were over drinking and wanted to play Fusion Frenzy.

With the 360 I literally do not have time to play all the games I want to. My wife gave me Viva Pinata and Rainbow Six Vegas for Christmas as well as buying me Gears of War a month or so before. Maybe it's because I'm married now that I feel like I'm overwhelmed, but in all honesty I think it's just the huge spurt of great games that have come out recently. What Microsoft is really lacking are party games for this system. I know Fusion Frenzy 2 is coming out, but please, Fusion Frenzy 1 wasn't all that great. I'm not holding out hope for the sequel. Please Microsoft, can we have some party games this round? I hate having my console off when friends are over just because it can't entertain both males and females.

the soUL TRAder
01-03-2007, 10:23 AM
Nice read, thanks for the time and energy.

While mostly right on, I don't really think it was a "missed" opportunity.

10million consoles, high attach rate for games/accessories, XBL Marketplace.

I think they established the things they wanted to.
No matter, it's a great time to be a gamer.

Rirath
01-03-2007, 10:23 AM
I can say is that score isn't nearly high enough for the system I've been playing over the past year.

Githander
01-03-2007, 10:27 AM
spill the beans, yo.

I am sure the announcement will WoW us all.

dena miscreant
01-03-2007, 10:32 AM
I've seen this so many times and it just bugs me.

It's "Saints Row," not "Saint's Row" or "Saints' Row."

Plural nouns. Woooo....

Secondly, I think MS squandered some of the time, but they really didn't do nearly as bad as you say they did. They actually did quite well. Did you base these opinions on any fact, or just pull them out of thin air?

bean19
01-03-2007, 10:44 AM
I am sure the announcement will WoW us all.

Bullshit. No way. Really?

That would be awesome. . . Wonder if they'll give us good controller controls as I don't really want to play with keyboard/mouse in front of my TV.

Steele Johnson
01-03-2007, 11:05 AM
What you have written I can agree with.

The score however, seems low. THat said, until you contrast it against other scores, its kinda meaningless eh?

It's a good safe score to make everyone happy: the pc-only gamer, the PS3 and Wii fanbois, the 360 fanbois (but they'd really expect a higher score) and your general negative complainer (the very vocal minority).

Good job at coming up with that score. ;)

Deadend
01-03-2007, 11:06 AM
Bullshit. No way. Really?

That would be awesome. . . Wonder if they'll give us good controller controls as I don't really want to play with keyboard/mouse in front of my TV.
Yeah, as I don't know how you could play high level WoW without KB/M and a crapload of plug-ins.

menage
01-03-2007, 11:11 AM
2006 was allright. But 2007 is going to be SO much better. Gow, Viva, DR and Oblivion are top notch, and if you like FPS than 360 can do no wrong. But more original IP's would be nice.

Can't wait for the next wave though. Some real gems I presume.

DjinniMan
01-03-2007, 11:28 AM
I have been happy with the 360, having had it a month now. I do wish there were more games I could play with my kids though. There's a lot of "daddy" games that my kids really can't even be in the same room as! I'm looking forward to Fusion Frenzy 2, and Guitar Hero. Blue Dragon, as well. Really though, there are way to many racing, sports, and FPS games for the 360. I guess the Nintendo fan in me just can't let go. :)

Zanzibar
01-03-2007, 11:42 AM
Yeah, as I don't know how you could play high level WoW without KB/M and a crapload of plug-ins.
Why would you need to type when you have a headset?

Zanzibar
01-03-2007, 11:45 AM
I have been happy with the 360, having had it a month now. I do wish there were more games I could play with my kids though.
Go to Burger King and get Big Bumpin and PocketBike Racer. Do not pass 'Go,' do not collect $200.

Serapth
01-03-2007, 11:46 AM
Why would you need to type when you have a headset?

I wish more people would realize this and stop pining for a keyboard. Frankly, a headset and controller should actually lead to a more intuitive and superior control setup then a keyboard/mouse anyday.

Then... im still waiting for the first game to support audio commands. The fact every 360 has a mic ( online that is ), has been greatly overlooked in game design, imho.

Kelegacy
01-03-2007, 11:51 AM
I'd agree, maybe give a 4 at the highest.

Demo_Boy
01-03-2007, 11:51 AM
There's no mention of the backwards compatibility fiasco: MS promised and failed to deliver on. At least now we have Psychonauts.

Kem0sabe
01-03-2007, 12:00 PM
I wish more people would realize this and stop pining for a keyboard. Frankly, a headset and controller should actually lead to a more intuitive and superior control setup then a keyboard/mouse anyday.

Then... im still waiting for the first game to support audio commands. The fact every 360 has a mic ( online that is ), has been greatly overlooked in game design, imho.

Please do tell us how the headset would be an acceptable solution for a mmorpg like WoW?

Would blizzard simply remove the chat channels from the game? make it so groups can only form using the new incredibly inadequate LFG tool, so you didnt have to hear "LF1M Healer". What about Macros? Mods? How would MS deal with all the customizable UI? considering Xbox Live is a closed platform.

Any complex mmorpg on Xbox live is a Pipe Dream, unless its something like Conan, which will be a completely different version from the PC version of the game and wont allow any kind of custom content.

rein
01-03-2007, 12:10 PM
I agree with the score. I do not think it deserves a 4 or 5 because of the defective rate and the software drought it went through (-1 for defective rate and -.5 for lack of software). Even Microsoft admitted they could have done a better job with software releases.

I like the 360 quite a lot and they have improved several things since the release but looking back I do not think it is worthy of anything higher than a 3.5/5. I think this year is going to be the break out year for the system.

Serapth
01-03-2007, 12:23 PM
I agree with the score. I do not think it deserves a 4 or 5 because of the defective rate and the software drought it went through (-1 for defective rate and -.5 for lack of software). Even Microsoft admitted they could have done a better job with software releases.

I like the 360 quite a lot and they have improved several things since the release but looking back I do not think it is worthy of anything higher than a 3.5/5. I think this year is going to be the break out year for the system.


On the flip side... 1) MS bent over backwards to make sure initial systems were repaired and returned as fast as possible. 2) MS extended the warranty on day 1 systems to well... actually, who knows when 3) MS extended the warranty to 1 year and applied it retroactively to all existing customers.

Name me another consumer electronics customer that has done that??? Let me say, Apple sure hasnt, nor has Nintendo and sure as fuck not Sony.

So, even if there have been quality issues, the response to them should be considered about as good as possibly can be, from a consumers perspective.

rein
01-03-2007, 12:46 PM
On the flip side... 1) MS bent over backwards to make sure initial systems were repaired and returned as fast as possible. 2) MS extended the warranty on day 1 systems to well... actually, who knows when 3) MS extended the warranty to 1 year and applied it retroactively to all existing customers.

Name me another consumer electronics customer that has done that??? Let me say, Apple sure hasnt, nor has Nintendo and sure as fuck not Sony.

So, even if there have been quality issues, the response to them should be considered about as good as possibly can be, from a consumers perspective.

Both Sony and Nintendo are offering a one year warranty on their new consoles. What else to they need to do?

I give Microsoft credit for exchanging the systems but the defective rate on the 360 has been horrible. IMO, high enough that it should deduct a point of the rating. Not to mention, they have been a little incosistant on the policy. It wasn't that long ago they started making the customer pay for the shipping to them. speaking of inconsistant policy, are they still doing that? I seriously do not know.

I chimed in with my opinion, you don't have to agree with me. Besides, we were reflecting on the Xbox 360's year. I am sure we will do the same next year for the PS3 and I expect a lower score if some things do not change quick for Sony.

IrishWhiskey
01-03-2007, 12:47 PM
I agree with the score. I do not think it deserves a 4 or 5 because of the defective rate and the software drought it went through (-1 for defective rate and -.5 for lack of software). Even Microsoft admitted they could have done a better job with software releases.

For me the initial drought and slow updates to BC are worth a point off. Hardware issues and bad microtransactions another point off. But then games like PGR3, Fight Night, Oblivion, Dead Rising, Viva Pinata and Gears are worth at least 3 stars, and the Live service should get two at minimum. So I'd say 4 Evil eyes. but 3.5 is fair.

Its funny, I never had an Xbox, and often lent my PS2 to my little brother in Westlake, so my primary system used to be the Gamecube. As such, its funny to hear people say how bad the drought was, when I got more games for the 360 last year than I got games total for all systems in 2005. I'm pretty sure the most recent Gamecube game I bought was Resident Evil 4.

Also, I think the hardware defect rate has been very overstated. Now I'm one of those people whose never had it break, so of course I'm knocking on wood when I say this. But we all know the internet has an amplifying effect on tech complaints, and many of the first surveys taken in late 2005 were wildly exaggerated. I still haven't seen firm figures, but if more than 10% die of natural causes, its a cock up. Is less, its fairly understandable given a decent Microsoft response and extended warranty.

.

Zanzibar
01-03-2007, 01:52 PM
Please do tell us how the headset would be an acceptable solution for a mmorpg like WoW?

Would blizzard simply remove the chat channels from the game? make it so groups can only form using the new incredibly inadequate LFG tool, so you didnt have to hear "LF1M Healer". What about Macros? Mods? How would MS deal with all the customizable UI? considering Xbox Live is a closed platform.

Any complex mmorpg on Xbox live is a Pipe Dream, unless its something like Conan, which will be a completely different version from the PC version of the game and wont allow any kind of custom content.
It's occurred to me many times, what WOULD a modern-day MMORPG play like if you actually had to be next to someone to hear them talk? You know, like people actually HAD TO, way back before radios and cell phones.

gzsfrk
01-03-2007, 02:18 PM
What Microsoft is really lacking are party games for this system. I know Fusion Frenzy 2 is coming out, but please, Fusion Frenzy 1 wasn't all that great. I'm not holding out hope for the sequel. Please Microsoft, can we have some party games this round? I hate having my console off when friends are over just because it can't entertain both males and females.

Four words:

Burger King Big Bumpin'. :)

All the party game you need to burn a couple hours with some guests, drunk or sober.

But yes, MS really needs to try and come up with a counter to Mario Party. Of course, they DO have the ultimate party game coming out in the near future--Guitar Hero 2!

Morratut
01-03-2007, 03:01 PM
I wish more people would realize this and stop pining for a keyboard. Frankly, a headset and controller should actually lead to a more intuitive and superior control setup then a keyboard/mouse anyday.

Then... im still waiting for the first game to support audio commands. The fact every 360 has a mic ( online that is ), has been greatly overlooked in game design, imho.

The Rainbow 6 games have audio commands i'm sure. You can command your team with audio commands.

If WoW came out on 360 I would find it funny. No way can you hog the TV for 14 hours ;)

Listening to the timesink reports of WoW makes me glad I don't like RPGs :D

Kem0sabe
01-03-2007, 03:40 PM
It's occurred to me many times, what WOULD a modern-day MMORPG play like if you actually had to be next to someone to hear them talk? You know, like people actually HAD TO, way back before radios and cell phones.

That would be a great idea to implement, surely it would be the perfect setup for a voice com mmorpg.

Dr.Finger
01-03-2007, 04:19 PM
There's no mention of the backwards compatibility fiasco: MS promised and failed to deliver on. At least now we have Psychonauts.Honestly I should have mentioned it, but that was more of an '05 deal than an '06 one.

I've seen this so many times and it just bugs me.

It's "Saints Row," not "Saint's Row" or "Saints' Row."

Plural nouns. Woooo....

Secondly, I think MS squandered some of the time, but they really didn't do nearly as bad as you say they did. They actually did quite well. Did you base these opinions on any fact, or just pull them out of thin air?Firstly, your 'plural nouns' are a tool of the bourgeoisie and will be overthrown by the revolution.

Second, I based a lot of this analysis on this board's reactions over the year, but it's mostly my own observations. I didn't look at the actual numbers because what do I compare them to? PS2 game sales this year? Xbox game sales in 2002?

bean19
01-03-2007, 06:16 PM
Also, he's wrong. Saints Row is a singular proper noun like the Lincoln Memorial (two words but singular proper noun). Absolutely awesome when someone corrects someone's English and they attribute the error incorrectly.

dena miscreant
01-03-2007, 07:25 PM
Also, he's wrong. Saints Row is a singular proper noun like the Lincoln Memorial (two words but singular proper noun). Absolutely awesome when someone corrects someone's English and they attribute the error incorrectly.

I was referring to the word, "Saints."

Hehe... You are right, though, the other way around.

And I'd understand the analogy if it were the plural noun, "Lincolns," in that singular noun, "Lincoln Memorial." However, it is not "Lincolns."




I don't think you really compare them to much. Sure, you can compare to where the PS2, GameCube, and Xbox were one year after launch. Or even Dreamcast, N64, PlayStation, or DS. I don't think you give the millions of consoles Microsoft is ahead of the field by enough credit.

EDIT:

And didn't MS sell more than Sony or Nintendo during the Holidays? Well, the Wii, maybe not the DS.

Hellbug
01-03-2007, 07:36 PM
Something needs to be added about how 2007 will be a godlike year for Microsoft, because of ASSASINS CREED. (IMO)

dena miscreant
01-03-2007, 07:37 PM
Well, PS3 will have it, too. PC, too?

mindstrike
01-03-2007, 07:44 PM
Well aftr seeing my buds 360.... with TDU... I thought this is a great little system.. along with the fact he tied it into his PC for Streaming media... I bought mine on emergence day.. and now looking for a better TV to use it on.

;P

MosBen
01-04-2007, 04:59 AM
I agree with the score, but I think the text itself overemphasizes the drought. This is the first year of the console, afterall, and compared with other consoles in their first year I think the 360 did better than average. As I recall, the PS2's first year, and even year and a half, was dismal as hell. It just takes a while to get the pipe rolling and that's exactly the benefit of launching a year ahead of the competition; the games are coming in higher frequency and quality and the hardware is being produced in sufficient quantities. Sony and Nintendo will spend the next year trying to solve exactly those problems.