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Final Fantasy VI: Balance and Ruin

Posted 07-12-2013 at 10:53 AM by TeeCakes

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Originally Posted by TeeCakes View Post
Didn't see this anywhere on the site, and it is QUITE POSSIBLY THE GREATEST SOUNDTRACK EVER MADE

...if you're a child of the 80s like me who grew up in the SNES era. But nevertheless, Squaresoft's most famous (arguably) Final Fantasy title of all time with the most memorable soundtrack finally gets an appropriate OCReMix treatment.

This time the bastards actually went and did it properly, inviting legit musicians and full orchestras (plus using Kickstarter to generate
...
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Old

[PS3] - LittleBigPlanet 2 Review

Posted 01-18-2011 at 10:59 AM by TeeCakes

Quote:
Originally Posted by TeeCakes View Post
I'm just gonna go ahead and start keeping a running total of the Great Exclusives of 2011 starting now:

PS3: 1 (LBP2)
360: zippo

Next up for the PS3, MLB 11: The Show, Motorstorm: Apocolypse, The Last Guardian, Disgaea 4, InFamous 2, Killzone 3, and a whole host of others.

Next up for the 360, nobody knoooooows...
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Rating: 2 votes, 5.00 average.

The Best Anecdote Ever Written

Posted 08-20-2010 at 03:54 PM by TeeCakes

Reading this story always brings a smile to my face, despite my cold, dead Nega-heart!

"
OrangeCrush | 2 days ago | permalink
As for the family appeal of either that people keep mentioning, I have a little experience. I have four daughters and bought a Wii within 2 months of launch. It got a ton of play, especially Mario Kart. About a year ago, I bought a PS3 for myself and figured I'd buy games I wanted,...
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Rating: 3 votes, 3.33 average.

I blog

Posted 10-31-2009 at 08:14 AM by TeeCakes
Updated 10-31-2009 at 08:26 AM by TeeCakes

Just trying out the new blog feature, felt my latest response in the Yes, the PS3 Version of Bayonetta Still Sucks thread was blog-worthy!

So without further ado:


I'm beginning to see Grumsh's point about arguing with brick walls

It's simple. Devs who are used to working with a PC will flounder when they have to deal with anything not branded with MS's code, and it's well-documented that 360 devs use the shortcut of working on a similarly-setup PC...
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