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-   -   THQ Nordic Drops a Playable Teaser for a potential Gothic Remake (http://www.evilavatar.com/forums/showthread.php?t=264462)

Evil Avatar 12-16-2019 10:08 AM

THQ Nordic Drops a Playable Teaser for a potential Gothic Remake
 

Quote:

THQ Nordic releases playable prototype on Steam, asks for the player's opinion

"Welcome to the colony!"

How is it possible that 18 years have passed since we first heard that phrase at the beginning of Gothic, the game that set a milestone in the history of German fantasy RPGs, such as Risen and Elex? Since then, we all have grown older, acquired some wrinkles, and are laughing at how we look in pictures from the early 2000s – or how games looked back then.

But, what if we could turn back time, take everything that was great almost 20 years ago, and put it in a beautiful modern look (let’s say powered by Unreal Engine 4) along with improving some things that were not that great, like the combat system, for example?

To find out what the true Gothic fanbase thinks of a modern remake of the cult classic RPG, THQ Nordic and it's new Spanish development team, THQ Nordic Barcelona, will start an experiment. Today, a free playable prototype (Gothic Playable Teaser) of what a new Gothic could look and feel like will appear in the Steam Library of everyone who owns a game from Piranha Bytes, be it Gothic 1-3, Risen 1-3, or ELEX. They can play the yet-untitled Gothic Remake project and roam around the Mining Colony of Khorinis. After that, THQ Nordic is eager to learn from the players through a survey following the completion of the prototype, whether and how it should proceed with the production of a full Gothic Remake, or leave the heritage and the great memories associated with it untouched.

You want to learn more about the Gothic Playable Teaser? Check the official website and the Steam store link.

Evil Avatar 12-16-2019 10:08 AM




ElektroDragon 12-16-2019 10:58 AM

I'll buy it OK, just do it.... DO IT!!! As long as its on XBOX.

dirtbag 12-16-2019 04:29 PM

Will it have super-difficult combat with animals that can stun-lock you into oblivion?

vallor 12-17-2019 02:09 AM

I like how in the comparison video at the very end of the clip, in v1 Gothic you can see out this amazingly far distance to places you'll eventually get to. However, in Gothic 2.0 they have the clipping pane way in and even have fog blocking you from seeing anything further than a few hundred feet, max, at the same location.

Jetherik 12-17-2019 12:37 PM

I was just thinking of dusting the original off to play. AWESOME! Get this done.

Orphiuchus 12-17-2019 06:53 PM

The teaser is straight up horrible. It doesn't capture what the original did well *at all*.


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