||04-15-2017 01:52 PM
Originally Posted by Loop
It's so the general public can think they're getting 60fps all the time, even when games drop to 30 or lower. "Look, it's just as good as a PC, the little display says so!"
As others have said, the XDK isn't the consumer version of the hardware.
The display is useful for development purposes and can output a variety of things. This is particularly good for any sort of output they may want to see at moment by moment basis. In one demo they showed a full on DirectX 3D rendered scene running in that window. Pretty neat and shows the flexibility.
The buttons on the front are equally flexible. For example with one push of the button a QA person can log a bug, attach a screenshot, coordinates, and all other relevant data. And that is just scratching the surface.
Definitely a welcome evolution in dev hardware, though we'll see if it's the revolution Microsoft would like it to be seen as.