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Evil Avatar 01-30-2020 07:29 PM

Wizards of the Coast Opens New Studio, Working on Sci-Fi Multiplatform RPG
 

Quote:

Archetype Entertainment: Our Goal is to Create the Greatest Story-Driven Roleplaying Game in the World

Archetype Entertainment is a game development studio in Austin, Texas led by industry veterans from BioWare and other AAA studios. Founded in 2019, Archetype is an autonomous division of Wizards of the Coast. We are assembling a world-class team to build a multi-platform roleplaying game set in a new science fiction universe.

At Archetype, we believe there will always be a place for story-driven roleplaying games that put the player at the center of an epic personal narrative with impactful choices. We are building games that represent the diversity of our audience. We also believe that game studios should empower top developers and challenge them with ambitious projects that are shaped by a strong, clearly communicated creative vision.

“Archetype is a chance for us to build the type of roleplaying game that we love to play. Video games are a uniquely interactive medium. They allow us to give the player powerful choices that have real consequences on how the story unfolds.”

— James Ohlen, Head of Studio

“The tremendous opportunity and challenge we have in building a new world-class game studio isn't lost on us. We're leaning on the experience and talent of our entire team to create what we believe will be the next generation of acclaimed, narrative-driven roleplaying games.”

— Chad Robertson, General Manager

Located in Sunny Austin, TX

We chose Austin because it is a great place to live and work. Austin is the capital of Texas and is a fast-growing city with a vibrant music scene, cosmopolitan culture, a world-class university, and scenic rolling hills. It was recently voted the #1 place to live in America for the third year in a row — based on affordability, job prospects, and quality of life.

vallor 01-30-2020 08:38 PM

Wow, here is a studio starting off on the right foot.

Their head of Studio, James Ohlen was a pivotal figure in Anthem, Mass Effect Andromeda, and Star Wars: The Old Republic, all of which ended up as radical failures in the eyes of players even if they had grand ambitions and might have made some money, eventually.

General Manager Chad Roberson was the CTO for Anthem, Andromeda, and DA: Inquisition.

I can't speak much to Dragon Age but the Anthem was a massive tech failure, perhaps it's greatest weakness was it's technical failings to the point they had to completely scrap their year 1 and 2 plans to redo every goddamn thing. Andromeda is legend for the failure of it's various systems, though I think that was more in the implementation than the actual system so perhaps not Chad's domain.

Anyway. I don't see this studio being staffed by the best of the best (of the best, sir!) by any stretch if this is the star power at the top which is being used to attract other talent.

ElektroDragon 01-30-2020 10:24 PM

Please god make it be like Starflight meet Elder Scrolls in space.

Kreigmstr 01-30-2020 10:37 PM

Quote:

Originally Posted by vallor (Post 2552839)
Wow, here is a studio starting off on the right foot.

Their head of Studio, James Ohlen was a pivotal figure in Anthem, Mass Effect Andromeda, and Star Wars: The Old Republic, all of which ended up as radical failures in the eyes of players even if they had grand ambitions and might have made some money, eventually.

General Manager Chad Roberson was the CTO for Anthem, Andromeda, and DA: Inquisition.

I can't speak much to Dragon Age but the Anthem was a massive tech failure, perhaps it's greatest weakness was it's technical failings to the point they had to completely scrap their year 1 and 2 plans to redo every goddamn thing. Andromeda is legend for the failure of it's various systems, though I think that was more in the implementation than the actual system so perhaps not Chad's domain.

Anyway. I don't see this studio being staffed by the best of the best (of the best, sir!) by any stretch if this is the star power at the top which is being used to attract other talent.

DA: Inquisition is the only one i haven't finished. It's not terrible, I just got to a point where I lost interest.

WotC is very left leaning these days. They don't really push an agenda, but a lot of the fans and a few of the live streaming groups these days are.

paragondk1 01-31-2020 12:49 AM

Everything Wizards of the Coast touches currently is seeped in politics. I enjoy their products, but they need to tone down the wails of hatred and have less focus on social issues and more on good gameplay if they want to succeed.


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