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Old 05-04-2018, 05:38 AM   #18
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Originally Posted by ElektroDragon View Post
Or that you expected a direct re-make of a PS2 game to not have an empty world. New God of War is NOT a remake or remaster. Of course, Shadow was all about loneliness and the giants were supposed to steal the show, not the game world. At the time it was kind of a tech demo for what could be achieved on PS2. They focused on at the time amazing things like giant colossi and amazingly animated horseback riding which were revolutionary at the time. For you to call it a piece of shit is really disrespectful.
Yeah, the emptiness found in SotC was entirely intentional; it was a conscious design choice. I mean, the entire game is about traversing a barren, cursed land that houses the shattered soul of an evil deity (or deity-like being).

The focus was on the colossi, first and foremost. Everything else was just set dressing.
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