GamesRadar has posted a preview of SCE Santa Monica's upcoming PS3 action game, God of War: Ascension.
Shadowing the battlefield was a cyclopean Titan, chained down and thrashing with all of his might. The objective of this multiplayer arena, we were told, was to capture a specific point on the map before the enemy team does, an act that tightens the Titanís chains and slams him into the world.
Eventually, one team did just that, and was rewarded the Harpoon of Olympus. This gift from the gods hurdled towards earth, smashing into the ground for anyone to take. One player did, and proceeded to launch glowing, white deus ex harpoons at his opponent as he worked his way towards the now vulnerable Titan. On his way he kicked an enemy onto a spike trap and pulled a level, impaling his foe for a moment before finishing him off. It was all very God of War, even if the battles went on for slightly longer than Kratosís traditional fights.
So you don't want to cut a living opponent from nare to asshole?
Sir. I have played many a videogame. In them I have killed others doing every combination possible. Hell I've even killed an opponent by tentacle rape/pissing on them. (Weird PC games srsly) I don't play a game based on how I can kill somebody but on how much fun it will be...even without "fun" ways to do something I do in every other game.
Looks from the screenshot too that they are spending less time on the graphics and more time on another capture the flag mode which has been done to death.
How are they supposed to spend time on the graphics when they're probably using the same engine as GoW 3 which was probably one the pinnacle titles to push the PS3 and came about rather late in the console's life? (i.e. already pushed the system to its limit)
We're now 6 years into the PS3, and you expect a Sony developed game to STILL improve graphics? HOW? The hardware has already been pushed to its limit years ago. All they really CAN do right now is add multiplayer.
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