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Old 11-25-2012, 05:11 PM   #1
randir14
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No Multiplayer Mode in Bioshock Infinite


In response to a fan question on Twitter, Ken Levine has finally confirmed that Bioshock Infinite will not have a multiplayer mode. A few months ago a rumor circulated that multiplayer had been cut from the game, now it's official.
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Old 11-25-2012, 05:30 PM   #2
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Good. Not every game needs multi and it won't dilute the dev team's focus.
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Old 11-25-2012, 05:49 PM   #3
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Good. Not every game needs multi and it won't dilute the dev team's focus.
Agreed.

I'm glad 2K is not as hell bent on shoehorning multiplayer as EA is.
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Old 11-25-2012, 05:59 PM   #4
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Good. Not every game needs multi and it won't dilute the dev team's focus.
Well, too bad they didn't decide outright. Because I guarantee they did waste time on it, and that it was cut because it was doing just that (while not working out). In other words... too late, but I agree with the sentiment.
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Old 11-25-2012, 06:30 PM   #5
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Now they have more time to make the girl look younger and her tits even bigger.
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Old 11-25-2012, 06:34 PM   #6
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multiplayer in some games is a weak addon anyhow. I could care less for multiplayer in this game. I can get my Black ops fix if I need it.
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Old 11-25-2012, 06:39 PM   #7
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Yeah, this is not a multiplayer title.
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Old 11-25-2012, 07:10 PM   #8
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Thank the gaming gods for this one.
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Old 11-25-2012, 07:50 PM   #9
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Publishers' relentless pursuit to tag on multiplayer won't stop unless game industry in general finds a better business model for singleplayer games.
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Old 11-25-2012, 08:06 PM   #10
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Well, too bad they didn't decide outright. Because I guarantee they did waste time on it, and that it was cut because it was doing just that (while not working out). In other words... too late, but I agree with the sentiment.
I can live with that, because it shows the devs recognized it was a problem, and pulled the plug. Too many other teams (and publishers) would've pushed through and just released a crappy multiplayer experience that was finished at the cost of taking resources away from the single-player game. Sure they may have wasted some time on it, but they made the right call in the end.
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Old 11-25-2012, 08:21 PM   #11
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Now they have more time to make the girl look younger and her tits even bigger.
My first crush/friend I experimented with was only 13 when she grew to a C cup. (this was way before I became who I am today) Last time we spoke she was 38FF, 5'4 and was about 119 pounds. (age 17) What is it with some people hating on busty chicks for no reason? They are everywhere people and it is AWESOME. Also bustiers; do you know how they work?
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This is Evil Avatar, a video game forum, you dumb cunt. You're a pussy and everything you just said was bullshit.
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Old 11-25-2012, 08:42 PM   #12
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Actually BULLSHIT. Ximena was 36DD I'm thinking of Gina which was actually chunky being 135 pounds or so and she only a 38F. Fun gal.
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Old 11-25-2012, 10:07 PM   #13
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What is it with some people hating on busty chicks for no reason? They are everywhere people and it is AWESOME.
No kidding. My wife is a busty D, all natural. My ex-wife had tiny boobs. Good riddance.

And hell yes on single player only Bioshock!
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Old 11-25-2012, 10:24 PM   #14
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good. 7890
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Old 11-25-2012, 10:35 PM   #15
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DLC boobs. You heard it here first.
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Old 11-25-2012, 11:06 PM   #16
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Excellent news!
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Old 11-26-2012, 01:06 AM   #17
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Now they have more time to make the girl look younger and her tits even bigger.
Yeah she needs bigger tits.
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Old 11-26-2012, 05:45 AM   #18
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Yeah she needs bigger tits.
It's the only thing appealing to me about this game at the moment...
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Old 11-26-2012, 06:10 AM   #19
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Agreed.

I'm glad 2K is not as hell bent on shoehorning multiplayer as EA is.
Apparently they are all for single player

http://www.polygon.com/2012/11/25/36...rvers-might-be
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Old 11-26-2012, 07:39 AM   #20
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That pic looks so much like the Days of Future Past, Marvel should sue.
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