Mass Effect Andromeda’s multiplayer mode will have stronger ties to the game’s overall story, but will be entirely optional, Bioware has revealed. In an interview with Kotaku Australia, Bioware producer Mike Gamble spoke about how the game’s multiplayer mode will differ from Mass Effect 3.
Exact details about what the multiplayer mode will entail are still thin on the ground, but players will be glad to hear that they won’t be required to play it in order to get the most out of the main story. In Mass Effect 3, players were encouraged to try the game’s multiplayer mode in order to improve their overall readiness reading, which determined how many characters survived the last battle. Mass Effect Andromeda’s multiplayer, however, isn’t required to finish the main story.
"There's a system that we use called the Strike Team system, and fundamentally it allows you to go between singleplayer and multiplayer within the game," Gamble stated. "And it's packaged around a meta-story of what's going on in Helios."
The meta-story can also be finished without participating in multiplayer missions.
"I can tell you that there's a loading screen - it's not entirely seamless - but it won't require you to stop your game and restart in a different mode. Because narratively it's all connected, it makes a lot of sense,” Gamble added.
Gamble also shed some light on Andromeda’s PC performance. He said the game will ship with an unlocked framerate, and there will also be support for ultra-wide resolution monitors.
Well, it is an interview that focused on the multiplayer aspects of the game. Considering that was quite a bit of initial complaining regarding ME:3 having multiplayer (you know, the usual, why throw multiplayer in my single player game, you are ruining everything, etc. etc.) it isn't a huge surprise they are specifically pointing this out. We don't remember much in the way of initial complaints regarding the existence of multiplayer because it ended up not being a tacked-on mess and the negative focus was soon drowned out by the whole ending fiasco.
ME3's co-op multiplayer was a refreshing surprise that I think was pretty well executed overall. I may have ended up playing it more than than the single player mode since it was a lot of fun to play with friends.
"On a long enough timeline, The survival rate for every 360 drops to zero."
the older I get the less social I am. screw multiplayer in a single player game, if I want to listen to some twat trash talk my mom I'll start up a game for that.
damn kids, get off my lawn!
One of the first things I learn how to do in MP is mute people, makes it a much more enjoyable experience. Kinda like the ignore list on EvAv, ignorate trolls don't deserve any attention, it's all they are looking for anyway.