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Old 01-31-2018, 12:28 PM   #1
Emabulator
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EA Misses Star Wars: Battlefront II Target, Plans To Reintroduce Microtransactions


Game Informer has the story.

Quote:
While Star Wars: Battlefront II, the embattled multiplayer first person shooter from DICE, sold a whopping nine million copies, it fell a million short of EA's conservative ten million estimate, and considerably below the three-month opening sales of the previous title. The game has also fallen short in terms of revenue, prompting EA to confirm that microtransactions will be returning to the game soon.

After hastily removing the ability to buy crystals, virtual currency for the lootbox-driven progression mechanic of the game, hours ahead of the game's launch, EA promised that they would bring them back once they figured out how to better make them fit into the multiplayer game. Today, EA explained that the microtransactions will be returning within the next few months.

Additionally, EA CEO Andrew Wilson was quick to clarify that the supposedly acrimonious row between the publisher and Disney was fictional and their relationship was no weaker for the controversy. “You shouldn’t believe everything you read in the press,” explained Wilson. “We have a tremendous relationship with Disney and we have built some amazing games together, and we have been very proactive with that relation in the service of our players.

“We’re at a point where, when we make the decision that we have the right model for players and our community, I have no doubt that we will get the support of Disney on that," he said when discussing reintroducing the microtransaction model back into Battlefront II.
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Old 01-31-2018, 12:46 PM   #2
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Surely, reimplementing the very system that drove everyone away in the first place will help save this game.
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Old 01-31-2018, 12:55 PM   #3
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Old 01-31-2018, 01:28 PM   #4
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With all the people picking up this in bargain bins not knowing the controversy, then coming home and having to pay for shit, this might end up working out for them. I hope I'm wrong.
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Old 01-31-2018, 02:07 PM   #5
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Quote:
Originally Posted by Chimpbot View Post
Surely, reimplementing the very system that drove everyone away in the first place will help save this game.
If you don't anticipate to get additional gamers, then you might as well bleed your current gamer base dry while you still can.
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Old 01-31-2018, 03:45 PM   #6
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Very easy. Make a Star Wars game that is not for children. Its too simplistic and that last time I checked there were no scopes or aim etc. Just crosshairs and hip fire. It needs the sophistication of Battlefield in the star wars universe.
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Old 01-31-2018, 05:24 PM   #7
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It's an awesome game, period.
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Old 01-31-2018, 05:38 PM   #8
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Give us an update that allows us to do the coop stuff over LAN or the internet instead of couch coop please! I have everything unlocked so I don't care about the micro transactions. I just hope they don't make stuff unattainable unless you buy it.
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Old 01-31-2018, 11:20 PM   #9
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I'm not going to buy this... for a second time then.
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Old 02-01-2018, 01:31 AM   #10
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Tremedous relationship.
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Old 02-01-2018, 05:55 AM   #11
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Quote:
Originally Posted by Chimpbot View Post
Surely, reimplementing the very system that drove everyone away in the first place will help save this game.
CORRECT! It's like saying a bag of sh!t in a nicer bag of sh!t will still be a bag of Sh!t in a nicer bag.
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Old 02-01-2018, 06:02 AM   #12
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EA acknowledges Fake News.
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Old 02-01-2018, 07:13 AM   #13
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They don't care about "saving" the game or finding new players. It's all about getting money from the dedicated whales (see: Star Citizen backers) until the next big thing shits out.
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Old 02-01-2018, 07:28 AM   #14
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Precisely. A shame.
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Originally Posted by mojo_x View Post
I'm not going to buy this... for a second time then.
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Old 02-01-2018, 09:17 AM   #15
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There should only be two types of games:
1. You buy the game and it includes all the content. Paid DLC later is fine. Unlocks can be behind a Play-wall, but not a pay wall.
2. You give away your base game and charge for added items, loot boxes, characters, upgrades, maps, etc. Paid DLC later is fine but it should be made part of the base game at some point for future users.

The main time there is controversy and anger is when companies try to do both. Some are better than others, but a purchased game should be beatable and enjoyable without extra costs. Those can be there in some cases, but only as bonus enjoyment for fans.
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Old 02-01-2018, 03:00 PM   #16
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EA flooded the channel with BF2 copies to still miss the Sell In goal. Their sell through is terrible and they may yet suffer terrible amounts of unopened returns. Watch for BF2 to get insane bargains, like a free copy or a copy for $10 if you preorder another EA game. That would count as a Sell Through unit even they would be taking an 80% hit on MSRP.
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Old 02-01-2018, 05:49 PM   #17
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They held out on this for longer than I thought they would. Corporate willpower!
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