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Old 11-21-2017, 03:05 PM   #1
Emabulator
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GameSpot: Destiny 2's Version Of Mercury Is Underwhelming So Far


GameSpot says a lot remains shrouded in mystery, but what they have seen so far of Mercury in Destiny 2 is underwhelming.

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The first expansion for Destiny 2, Curse of Osiris, was revealed during Paris Games Week this year and is set to launch on PS4, Xbox One, and PC on December 5. We recently got a chance to play several hours of the game, including just over an hour of exploration in the new destination, Mercury, the new Public Event, and two new Strikes. While we didn't see everything Curse of Osiris has to offer, we left Mercury feeling skeptical about what's to come.

Mercury as a destination is actually a rather small, circular area on the planet called the Fields of Glass, which is connected to the Lighthouse that Bungie showed off last week. The most notable thing about the new map is the assortment of powerful, "high-value target" enemies you can fight--there seems to be more of them in the Fields of Glass than at other locations in Destiny 2. Other than that, it's an unremarkable donut map, and we couldn't even summon Sparrows there--seemingly to mask how small the area is.

While we were at Bungie's headquarters, the team behind Curse of Osiris stated that the theme of the expansion was "mystery." We spent an hour and a half roaming the Fields of Glass and the Lighthouse, and it's clear there are secrets we couldn't find. We looked for a good 15 minutes but didn't see any Lost Sectors, the hidden dungeon-like areas you can find everywhere else in Destiny 2, though we were explicitly told there was one and that would be marked on the map in a later build. We figured there's some sort of trick to all the powerful enemies, too, but we didn't have time to experiment properly.

Outside of the exploration on Mercury, the new Strikes added in Curse of Osiris are essentially retreads of two of the expansion's story missions. Repetition is to be expected in Destiny, and the Strikes themselves have interesting bosses, but there isn't much variety in the level design between their story and Strike versions.
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Old 11-21-2017, 09:45 PM   #2
karaliusbronius
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Thats depressing, i really like destiny. I was hoping for more from a paid dlc.
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Old 11-22-2017, 12:16 AM   #3
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This “sequel” was never much more than an expansion pack and now their expansion packs aren’t much more than a quarter of a level. They have a really great franchise here and they are blowing it by being cheap.

Destiny 2 doesn’t even have a single new enemy. There is something seriously messed up with that.
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Old 11-22-2017, 01:21 AM   #4
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Originally Posted by Evil Avatar View Post
This “sequel” was never much more than an expansion pack and now their expansion packs aren’t much more than a quarter of a level. They have a really great franchise here and they are blowing it by being cheap.

Destiny 2 doesn’t even have a single new enemy. There is something seriously messed up with that.
Game kinda peters out after you beat the story missions. I was a little underwhelmed by the square footage and the amount of retreading taking place on the maps. What is being rendered is superb quality and the game runs as smooth as silk, but it's lacking in a lot of other areas.

Enemy types aren't even original for the franchise, felt too much like reskinned Halo enemies. They all follow the same hierarchy pattern between enemy factions. This game is a bit of a parlor trick.
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Old 11-22-2017, 03:16 AM   #5
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Every week I look for a reason to buy this and I'm only interested in PvE. I almost hit that purchase button, but then load up recent PvE gameplay videos on youtube and lose all interest again. The environments look pretty, but the enemies and weapons look so bland, there is just no character to any of them.

I don't mind that there is only 10-15 hours of content, but no way I'm spending $90 (including DLC, which). I'd pay around $40 for the whole thing.
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Old 11-22-2017, 08:27 AM   #6
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Destiny 2 doesn’t even have a single new enemy. There is something seriously messed up with that.
...but what about the staff wielding Fallen?
...but what about the Calal with extendo shields?
...but what about the Vex harpies with laser BEAMS not laser blasters?
...but what about the Taken um, well...

Nope I can't even keep this up. Very underwhelming and disappointing.
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Old 11-22-2017, 09:17 AM   #7
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Just as I had wished for around $40, the black friday sale brings it down to under $40... I may pull the trigger.
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