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Old 01-08-2020, 07:33 AM   #1
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The Lord of the Rings: Gollum First Details ~ PS5 & Xbox Series X


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Lord of the Rings: Gollum Confirmed for PS5, Xbox Series X

Daedalic Entertainment has reaffirmed that its action-adventure game The Lord of the Rings: Gollum will be coming to next-gen consoles including PlayStation 5 and Xbox Series X alongside PC in 2021.

This is what the studio told Edge magazine for its February 2020 issue, which has a number of interviews with key developers that reveal the first new details about the game since its announcement back in March 2019.

For starters, Daedalic has set out to invent its own version of main character Gollum rather than follow the look given to him in Peter Jackson’s movies. “Tolkien didn’t give a size reference for Gollum to begin with,” art director Mathias Fischer told Edge. “So in the first illustrations, he’s gigantic! He’s like a monster emerging from the swamp.” Daedalic hasn't yet revealed what Gollum will look like in the game.

Senior producer Kai Fiebig adds to this that Daedalic doesn’t “want to displease the folks who have only seen the movies. But in short, he doesn’t look like Andy Serkis.” Serkis is, of course, the actor who portrayed Gollum in the movies.

Daedalic’s take on Gollum has you play him as he’s deep into his corruption by the One Ring. He conveys a different set of emotions than those seen in the films so that he’s more sympathetic and relatable - this is important as you’ll be spending 20 or so hours with him.

Fischer also revealed that The Lord of the Rings: Gollum will feature Nazgûl, although not the ones that lovers of the films will know. “They were an interesting challenge, because it’s so well documented where they are in the wider narrative. It was like, ‘Shit, can we use the cool Nazgûl?’,” Fischer said. “I think ours are the less cool ones. They’re the drummer and bass player of the band. But we have a chance to make them more popular!”

The Edge feature also outlines that you should expect stealth gameplay, a dual-personality mechanic, huge levels, and a move away from the violence that dominates other Lords of the Rings games. The dual-personality of Gollum sounds particularly interesting and will lead to some crucial choice-based moments throughout the game.

“It’s not just choosing to be Sméagol or Gollum, because for Gollum as an entity it’s not that easy. Each personality is being attacked by the other; each has to defend himself,” game designer Martin Wilkes explained.

“You will have maybe two, three or four conflicts per chapter that lead to a final decision point. And at this final decision point, it will be harder to pick Sméagol, for example, if you’ve always fought for the Gollum side before.”

Finally, CEO Carsten Fichtelmann said that Daedalic has a long-running contract which means the studio is aiming to do two or three games set in Middle-earth, “which means maybe the next game is - obviously not Gollum 2. That doesn’t make sense. It could be some other character. But it will be comparable to what we’re now trying with Gollum.”
ign.com.
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Old 01-08-2020, 09:16 AM   #2
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Sounds interesting, and going with something new-ish and risk taking is always fine with me. Hope it ends up well.
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Old 01-08-2020, 01:11 PM   #3
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I'm not confident this will be a good Legendarium game, but it could be a good game on its own.

They don't seem like they really understand the source material; aside from talking about how Gollum never had a defined size (he did, because he was essentially a predecessor to the Hobbits), the only Nazgul that were notable was the Witch King and Khamul, his #2. So...I guess they're talking about the other seven as the "less cool" ones?

We'll see, I guess. It'll be different, if nothing else.
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Old 01-08-2020, 05:19 PM   #4
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Is hype still a thing video game marketers try to stoke? I am so out of touch with what the kids get excited about.

Chimp, I swear, that profile picture looks like a mixture between a Porg and Snoke from The Last Jedi.
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Old 01-09-2020, 01:50 PM   #5
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"Tolkien didn’t give a size reference for Gollum to begin with,” art director Mathias Fischer told Edge. “So in the first illustrations, he’s gigantic! He’s like a monster emerging from the swamp.”"

This is SO goddamn STUPID! Tolkien DID give a size guide by virtue of the fact that Gollum is essentially FALLEN, CORRUPTED HOBBIT!!

From Wikipedia: "Tolkien realized the omission, and clarified in later editions that Gollum was of average Hobbit size. The Lord of the Rings characterizes him as slightly larger than Sam Gamgee. "

This game will be a piece of crap if they can't even this right! No attention to detail! I hope you are reading devs! You artist clearly never even read the series or other materials published by Tolkien.
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Old 01-09-2020, 02:04 PM   #6
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Quote:
Originally Posted by MavenACTG View Post
Chimp, I swear, that profile picture looks like a mixture between a Porg and Snoke from The Last Jedi.
That's exactly what it is.
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Old 01-09-2020, 07:55 PM   #7
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Tap x repeatedly to choke your brother Deagol!

*Success*

Gained 1 Ring.
Loss 1 Hobbithood.
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