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Old 04-17-2018, 09:53 AM   #1
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Monster Hunter: World Expands With New Elder Dragon Kulve Taroth


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Monster Hunter: World expands with new Elder Dragon Kulve Taroth, new limited-time quest type

Hunters, hope you’ve been enjoying the nice, relaxing celebration of the Spring Blossom Fest. As that special limited-time event comes to a close, we already have your next big assignment waiting for you: the Siege of Kulve Taroth!

With the conclusion of the Zorah Magdaros and Nergigante investigations, the path is now clear for the arrival of the majestic Elder Dragon Kulve Taroth.

We’ll let you investigate more details about the new Elder Dragon itself directly, but what little information the Research Commission has gathered indicates we need to deploy a new hunting strategy. Enter the Siege!

Siege is a brand new limited-time quest type which requires the collaborative efforts of all hunters in the same Gathering Hub (which can house up to 16 hunters). Each hunting party will split off into groups of up to four hunters each, but will be working together to investigate and hunt down the same Kulve Taroth.

As each hunting party collects more tracks and breaks off more parts from attacking Kulve Taroth, they’ll contribute progress to the same Siege. This new quest type is designed and balanced for multiplayer, so call up your Squadmates, or join up a dedicated Kulve Taroth lobby, and make sure to coordinate with other hunters if you want to earn the best rewards.

The primary goal of this Siege is to repel Kulve Taroth, but its shimmering golden mantle happens to be a collection of shiny weapon relics it has gathered along its journey through the New World. We don’t have much information on when and where Kulve Taroth has amassed all these relics, so the nature and quality of these weapons (read: type and stats) are entirely up to fate.

The Smithy, however, is already hard at work coming up with a new armor set to complement these weapons quite nicely. Be sure to pay him a visit after you’ve gathered enough Kulve Taroth materials.

The first instance of the Kulve Taroth Siege will start on April 18 at 5pm PT / April 19 at 1am BST, along with our second free content update, and will be live only for a limited time. It will return at a later date, but details are very scarce at the moment, so assemble your Squad to take full advantage of this golden opportunity.
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Old 04-17-2018, 09:53 AM   #2
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Old 04-17-2018, 06:46 PM   #3
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Amazeballs! Can’t wait
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Old 04-17-2018, 08:00 PM   #4
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Capcom is hitting it out of the park with this game.
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Old 04-18-2018, 07:39 AM   #5
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Just waiting for it to come to PC... So I can take a week off to play ^_^
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Old 04-18-2018, 11:44 AM   #6
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Game totally ruined by unpausable multiplayer shit.
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Old 04-18-2018, 11:56 AM   #7
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unpausable... multiplayer... LMAO
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Old 04-22-2018, 08:17 AM   #8
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Originally Posted by Primus View Post
Capcom is hitting it out of the park with this game.
Sure, if you ignore the fact that the multiplayer and group forming is straight out of the Squaresoft PlayOnline playbook levels of stupid.

I mean how could they get that part so bad, when it's a HUGE part of the game. I love everything else about it, but oh my god, forming groups is the worst thing ever.
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Old 04-22-2018, 05:46 PM   #9
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Sure, if you ignore the fact that the multiplayer and group forming is straight out of the Squaresoft PlayOnline playbook levels of stupid.

I mean how could they get that part so bad, when it's a HUGE part of the game. I love everything else about it, but oh my god, forming groups is the worst thing ever.
It's possibly because they are Japanese and don't play a ton of western online games. Take that into account, and the fact that Japan started getting into online gaming late compared to the US, and you have a bunch of designers with much less experience creating the multiplayer interface. You could say, "why don't they do their research". But my understanding is that Japanese feel as though western success at creative endeavors is more of a novelty rather than standard-setting best practices. You find a few Japanese gamers who believe the western games have superior design in some aspects, but those people are similar to teh way "otaku" are viewed here in the States. It's seen as a bit of cultural fetishism rather than rational thought.
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Old 04-22-2018, 09:50 PM   #10
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It's not that hard. Lobbies are tied to the quest billboards...
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