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Old 07-17-2018, 01:36 PM   #1
Emabulator
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The story of Thrill Kill, a PS1 fighting game canned by EA for being controversial


VG247 has the story.

Quote:
If you ever owned a chipped PlayStation, there’s a chance you have heard of Thrill Kill, a violent, sexually suggestive fighting game that never saw the light of day. At least officially. Those who had rigged their console to play pirated games could download a bootleg version, which only added to its grubby infamy.

Thrill Kill was terminated while 99% finished, according to programmer David Olloman. The game had already survived Sony submissions and talks were underway for a sequel which would be called either ‘F.U.B.A.R’ or ‘S&M’.

This violent arena fighter wasn’t killed by tabloid reaction or outcries from concerned parents, however – it had its plug pulled by executives at the last minute, before it was due to enter stores across the world, hyped as a rival to Mortal Kombat. The new owner of the title, EA, didn’t want to risk controversy.
Read on.
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Old 07-17-2018, 03:02 PM   #2
LostToys
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The game was bad, even for the PSX generation of fighting games. So nothing of real value was lost.
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Old 07-17-2018, 04:24 PM   #3
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was not the game mostly repackaged into the Wu tang clan fighting game that came out later anyway
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Old 07-17-2018, 05:53 PM   #4
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Where is my XXX games? Not the crappy website (OMFGLOLZ YOU WILL CUM SO FAST, CLICK NOW!), but the actual good games with XXX-rated content?

It's 2018 FFS, gimme something to grab!
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Old 07-17-2018, 06:13 PM   #5
EL CABONG
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I had a big Thrill kill sticker on the disk lid of my ps1. Was in a gaming mag that had a big preview on the game. That sticker was probably the coolest thing about Thrill Kill.
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Old 07-17-2018, 10:40 PM   #6
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As a teenager, I used to masturbate to screenshots of this game.
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Old 07-18-2018, 02:42 AM   #7
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Quote:
Originally Posted by Fubl View Post
was not the game mostly repackaged into the Wu tang clan fighting game that came out later anyway
Well... not "mostly". I assume the developers were able to salvage the program code, and the core concept (4-player free-for-all fighting) is similar. However, I believe that the biggest challenge in creating a fighting game is content creation (characters, animation etc.) and balancing, and Paradox (not to be confused with the strategy people) had to do all that from scratch.

Anyway, "Thrill Kill" was a rather bad game. "Wu-Tang: Shaolin Style" might not have been perfect, but it really benefitted from the additional development time.
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Old 07-18-2018, 11:02 AM   #8
karaliusbronius
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Time for an HD remaster and official release to PS4 !
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