Evil Avatar  



Go Back   Evil Avatar > Daily Gaming News > News Items

» Sponsored Links


» Recent Threads
Top 10 Games EVERYONE...
Last post by vallor
Today 05:45 AM
7 Replies, 493 Views
Post something good you...
Last post by RAV
Yesterday 11:35 PM
411 Replies, 111,073 Views
Liberals gone wild
Last post by vallor
Yesterday 09:48 PM
6,849 Replies, 1,510,904 Views
Picts - Waiting to...
Last post by BeardedSonOfNel
Yesterday 09:22 PM
19,245 Replies, 4,253,532 Views
Kung flu
Last post by stalazon
Yesterday 08:18 PM
1,449 Replies, 60,086 Views
Weekend Headbanger -...
Last post by BeardedSonOfNel
Yesterday 06:29 PM
14 Replies, 525 Views
Weekend Gamer: What are...
Last post by BeardedSonOfNel
Yesterday 06:27 PM
10 Replies, 427 Views
Weekend Couch Potato -...
Last post by BeardedSonOfNel
Yesterday 06:22 PM
4 Replies, 225 Views
Reply
 
Thread Tools
Old 03-05-2017, 12:22 PM   #1
Emabulator
The Voight-Kampff
 
Emabulator's Avatar
 
Join Date: Feb 2005
Location: The Garden State
Posts: 31,327
Blog Entries: 58
PSA: Save Data On Nintendo Switch Can't Be Copied Or Transferred


Game Informer has the story.

Quote:
Losing save data for games you've put hours into can be the worst feeling. Nowadays, it's less of a concern when we can back up save files in multiple ways, with external and cloud storage options. However, with the recently launched Nintendo Switch, you can't transfer save files to any other external storage medium or other Switch console.

Nintendo confirmed to Kotaku that, At this time, it is not possible to transfer save data from one Nintendo Switch system to another, and according to the official Nintendo Switch online FAQ "Game save data cannot be saved or copied to a microSD card." We have scoured the console's settings ourselves and haven't come across any possibility for data transfer. Instead, it is only possible to delete save data to make space in the console's 32 GB internal storage.

This is different from both Wii U and Nintendo 3DS, which both had the ability to transfer data, even if the 3DS' save data transfer tool is cumbersome.
Emabulator is offline   Reply With Quote
Old 03-05-2017, 12:37 PM   #2
vallor
Michael Bay Fanboi
 
Join Date: Oct 2005
Location: I-90 Homeless Camp, Seattle, WA
Posts: 9,537
Maybe they're hoping to bring cloud saves online? I fucking love Steam games that have cloud saves.
vallor is offline   Reply With Quote
Old 03-05-2017, 12:38 PM   #3
screwyluie
Evil Dead
 
screwyluie's Avatar
 
Join Date: Dec 2005
Location: Washington
Posts: 2,423
While I have never needed to transfer save files in my 30 years of gaming I understand the need especially when it comes to RMA. From a consumer standpoint it's pretty unforgivable but I wonder if they're doing it to prevent hacking as most Nintendo exploits come from altered save data.
__________________
2017 MWC
2017 GDC
2017 PAX East
screwyluie is offline   Reply With Quote
Old 03-05-2017, 12:42 PM   #4
Chimpbot
Godzillaologist
 
Chimpbot's Avatar
 
Join Date: Jul 2005
Location: Third Planet of the Black Hole
Posts: 9,128
Yeah, see...I don't like having my save data stuck in one place. I want to be able to transfer it, if necessary.

What if someone has a hardware failure? I'd hate to lose all of my save data because of something like that.
__________________
EvAv's Senior Godzillaologist
Member of the Nintendo Offensive Front
Chimpbot is offline   Reply With Quote
Old 03-05-2017, 12:54 PM   #5
screwyluie
Evil Dead
 
screwyluie's Avatar
 
Join Date: Dec 2005
Location: Washington
Posts: 2,423
Quote:
Originally Posted by Chimpbot View Post
Yeah, see...I don't like having my save data stuck in one place. I want to be able to transfer it, if necessary.

What if someone has a hardware failure? I'd hate to lose all of my save data because of something like that.
I find it odd that it's not on the cart like they've always done. Obviously that's different if you download the game but the physical copies should have the save data on the cart.
__________________
2017 MWC
2017 GDC
2017 PAX East
screwyluie is offline   Reply With Quote
Old 03-05-2017, 01:31 PM   #6
GinRummy
Evil Dead
 
GinRummy's Avatar
 
Join Date: Apr 2005
Location: Tampa
Posts: 446
I look forward to the day where a game install takes up 30 gb and only allows one save with the room left over.
GinRummy is offline   Reply With Quote
Old 03-05-2017, 01:50 PM   #7
PatrickRes9
Maker of Babies
 
PatrickRes9's Avatar
 
Join Date: May 2006
Posts: 4,344
Quote:
Originally Posted by vallor View Post
Maybe they're hoping to bring cloud saves online? I fucking love Steam games that have cloud saves.
They've gotta have a plan. Or this is really lame. Cloud saving would be most ideal. But hardware can fail. Losing all your save files and unlocks would be beyond frustrating. Could ruin someones entire perspective on the console. They need a solution for this.
__________________
DialogQuest: Two dads on the quest of games, fatherhood, philosophy, reason and beer.
PatrickRes9 is offline   Reply With Quote
Old 03-05-2017, 03:47 PM   #8
LostToys
Evil Dead
 
Join Date: Aug 2006
Posts: 2,930
Quote:
Originally Posted by GinRummy View Post
I look forward to the day where a game install takes up 30 gb and only allows one save with the room left over.
Any ports from PS4/Xbox One will likely have this issue. For example, Dragon Quest Heroes III requires 32GB of storage, which exceeds the onboard memory of the Switch.

Not being able to backup the saves is pretty shitty and likely done to prevent rampant piracy that affected exploits in games on the Wii, WiiU and 3DS. It is very anti-consumer in this regard.

I for one am not happy about this, as now I have to bring my switch with me even when I am visiting someone who already has a Switch because my saves are not transferable.
LostToys is offline   Reply With Quote
Old 03-05-2017, 03:58 PM   #9
karaliusbronius
Evil Dead
 
Join Date: Oct 2007
Posts: 623
They are doing this because they are currently trying to figure out how to do it without the console getting hacked. They see it as a security issue right now. The Wii U is 100% hacked now without a hardware mod which is the other reason as to why they stopped physically making them.
karaliusbronius is offline   Reply With Quote
Old 03-05-2017, 05:06 PM   #10
shadow763
Lord of Woe
 
shadow763's Avatar
 
Join Date: Nov 2006
Location: USA
Posts: 4,479
If the reasoning is because of getting hacked they need to give up that battle or get out of the business. It's fine to DRM your shit or whatever to minimize your average Joe, but if you stop transferring saves or offering a cloud solution to stop hacking, that is retarded. People will always figure out how to hack your stuff, it is a lost battle, so don't punish regular consumers for the small number that will actually hack it.
shadow763 is offline   Reply With Quote
Old 03-05-2017, 05:29 PM   #11
Terran
Evil Dead
 
Terran's Avatar
 
Join Date: Jan 2008
Posts: 14,951
You can't win a lost battle by punishing your legitimate consumers. Your stuff is still going to get exploited and hacked, except now you've just made the experience for folks who buy your products worse than it had to be to prevent something you can't ultimately prevent.

I just don't understand Nintendo sometimes. Their approach to online communities, account-based content (across devices) and the like has been so amazingly archaic and inconvenient, I find myself wondering who the hell makes these decisions, they're so out of touch.
__________________
Don't be this guy.

Don't be that guy:

Quote:
Originally Posted by Eats View Post
"...boys lining up outside a room to take a turn gang raping a woman?...I went to frat parties where shit like this was going down
Terran is offline   Reply With Quote
Old 03-05-2017, 05:56 PM   #12
SpectralThundr
Evil Dead
 
SpectralThundr's Avatar
 
Join Date: Oct 2013
Location: Boston/Ontario
Posts: 9,843
My question is how is the space being so limited by design going to affect 3rd party publishers from even wanting to bother? The Switch isn't going to survive on Nintendo alone.
SpectralThundr is offline   Reply With Quote
Old 03-05-2017, 07:09 PM   #13
kefka95
Lord
 
Join Date: Jan 2007
Posts: 99
I'm loving my Switch so far (which basically means Zelda), but this is concerning. You can easily put 100+ hours into a game like BOTW. So if my system dies, all of my data is just gone, forever? They need to do something about this.
kefka95 is offline   Reply With Quote
Old 03-05-2017, 07:56 PM   #14
Fubl
Evil Dead
 
Join Date: Mar 2005
Location: MD
Posts: 466
Quote:
Originally Posted by Terran View Post
You can't win a lost battle by punishing your legitimate consumers. Your stuff is still going to get exploited and hacked, except now you've just made the experience for folks who buy your products worse than it had to be to prevent something you can't ultimately prevent.

I just don't understand Nintendo sometimes. Their approach to online communities, account-based content (across devices) and the like has been so amazingly archaic and inconvenient, I find myself wondering who the hell makes these decisions, they're so out of touch.
Nintendo has not made it out of the 90s really is the only thing i can come up with. I was going to say the 80s but Had to give them pokemon. Just seems the decade they are stuck in. They were the juggernaut, 33.6k and Aol where the new hotness, if people wanted to game together it was in a living room or arcade. The only thing i can say is its a wonder how they kept the DS relevant since say 09 is Either Genius or pure Unadulterated Luck
Fubl is offline   Reply With Quote
Old 03-05-2017, 08:14 PM   #15
Chimpbot
Godzillaologist
 
Chimpbot's Avatar
 
Join Date: Jul 2005
Location: Third Planet of the Black Hole
Posts: 9,128
Quote:
Originally Posted by SpectralThundr View Post
My question is how is the space being so limited by design going to affect 3rd party publishers from even wanting to bother? The Switch isn't going to survive on Nintendo alone.
It natively supports Micro SD cards up to 2TB for storage. Additionally, there's no install if you buy a physical copy of the game; they're all on cards.

The storage space isn't really used for anything other than save files if you don't go digital. With that being said...expanding the storage is pretty necessary; I fully intend to get at least a few games digitally and 32GB ain't gonna cut it.
__________________
EvAv's Senior Godzillaologist
Member of the Nintendo Offensive Front
Chimpbot is offline   Reply With Quote
Old 03-05-2017, 08:30 PM   #16
shadow763
Lord of Woe
 
shadow763's Avatar
 
Join Date: Nov 2006
Location: USA
Posts: 4,479
But gaming is going all digital. That is the end game. Nintendo has embraced it albeit in their own interesting way. It feels to me they released a system with essentially only enough space to store saves, not games. It is like they released a system with no internal storage in the age of digital.
shadow763 is offline   Reply With Quote
Old 03-05-2017, 08:37 PM   #17
Anenome
Autarchist
 
Anenome's Avatar
 
Join Date: May 2007
Location: Recursion City
Posts: 49,889
Blog Entries: 62
Quote:
But gaming is going all digital.
Not today.
__________________
Choose your government: the majority ruling the minority, the minority ruling the majority, or everyone ruling themselves long as they do not initiate force, fraud, or theft against one another.
Anenome is offline   Reply With Quote
Old 03-05-2017, 08:54 PM   #18
SpectralThundr
Evil Dead
 
SpectralThundr's Avatar
 
Join Date: Oct 2013
Location: Boston/Ontario
Posts: 9,843
Quote:
Originally Posted by Chimpbot View Post
It natively supports Micro SD cards up to 2TB for storage. Additionally, there's no install if you buy a physical copy of the game; they're all on cards.

The storage space isn't really used for anything other than save files if you don't go digital. With that being said...expanding the storage is pretty necessary; I fully intend to get at least a few games digitally and 32GB ain't gonna cut it.
Thanks didn't know bout the sd storage. Still it seems really strange alot of the hardware decisions they have made.
SpectralThundr is offline   Reply With Quote
Old 03-05-2017, 08:57 PM   #19
SpectralThundr
Evil Dead
 
SpectralThundr's Avatar
 
Join Date: Oct 2013
Location: Boston/Ontario
Posts: 9,843
Quote:
Originally Posted by Anenome View Post
Not today.
It pretty much is though for the entire rest of the industry. It's like nintendo just refuses to move on from the 90's.
SpectralThundr is offline   Reply With Quote
Old 03-05-2017, 09:47 PM   #20
Rommel
International Playboy
 
Rommel's Avatar
 
Join Date: Feb 2005
Location: Hong Kong
Posts: 10,325
Of all the problems the community will be unable to fix on the Switch, I feel this is the one most likely to be fixed.
__________________
Quotes in context.*
Quote:
Originally Posted by Rommel View Post
drive into the daughter's womb proper, fill the uterus with the dick snot
Quote:
Originally Posted by screwyluie View Post
Rommel gave the right answer
*Not in context
Rommel is offline   Reply With Quote
Reply

Tags
nintendo, nintendo switch

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -7. The time now is 06:36 AM.