The minimum and recommended system requirements have been released for Medal of Honor, the upcoming shooter from EA LA and DICE.
Medal of Honor requires at the following minimum configuration:
Operating System - Windows XP (SP3), Windows Vista (SP2), Windows 7
Processor - Pentium D, 3.2GHz / Core 2 Duo, 2.0GHz / Athlon 64 X2
Memory - 2GB RAM
Video Card - Video card must be 256MB or more and contain these chipsets or better: NVIDIA GeForce 7800 GT ; ATI X1900. Laptop versions of these chipsets may work but are not supported. Updates to your video and sound card drivers may be required.
HDD Space - 9GB
Soundcard - Soundcard with DirectX 9.0c compatibility
DirectX - DirectX 9.0c
Disc Drive - 8x or faster CD/DVD Drive
The following configuration is recommended to run Medal of Honor:
Operating System - Windows Vista (SP2), Windows 7
Processor - QuadCore 2.0Ghz
Memory - 2GB RAM+
Video Card - A video card with 512MB of VRAM and one of the following chipsets: NVIDIA GeForce GTX260; ATI Raedeon 4870
HDD Space - 9GB
Soundcard - Soundcard with DirectX 10 compatibility
DirectX - DirectX 10
Disc Drive - 16X CD/DVD Drive
I don't understand the resistance to supporting laptop chipsets. The makers should push publishers to support them, you'd see more 'just console' gamers giving PC games a try if they performed better on the laptop they probably own.
The problem is, that they are so shitty. It requires a lot of effort to support good performance on these low end machines, and at the same time support high-end effects. You need to have the game running without certain features supported, and that is sometimes not worth doing - you end up with worse graphics than older games, but still with high CPU demand. It's just not at good experience on laptops.
Also - it's not like it won't run on low-end. I think it's fair to say, that if you are running min. requirement, then the game is a less optimal solution. Perhaps people with laptops will buy the console version instead?
I also think the laptops are to blame, and especially intels crappy onboard solution. The hardware is so poor, yet consumers think they can play games on them.
Welp this shouldn't be an issue for me.
I just built a brand spankin new work station fully decked the fuck out for all my motion graphics needs. This bitch has 8 cores in total- not including hyper threading. Its basically one of those mac pros but with better insides and way cheaper.
I understand the need for Laptop chipsets to be supported, but laptops are having a HUGE problem as of late that a-lot of the desktops (prebuilt) had about 5-6 years ago in that one shitty part bottlenecks the entire computer. Sure it's the latest greatest processor and sure it's got 4 gigs with a great clock speed and a decent video card. But guess what, your motherboard has a shitty FSB and your typically under spec'd powersupply keeps everything from churning at the speeds they are touting.
I don't see the coming of the i3 as the new laptop jesus, but they're developing in the right direction now. Less power and more performance will solve a-lot of the issues in the future. Now video card developers need to get on board with this. My nv465 needs 3 power plugs >.<