1UP is reporting that the PlayStation Vita will need to be charged after about 3-5 hours of gameplay.
With the PlayStation Vita's release date set as December 17 in Japan, Sony has issued a press release detailing many of the system's features, accessories, and other noteworthy tidbits. Battery life in particular has caused somewhat of an outcry, although the fairly low figures were to be expected.
The release estimates approximate gaming time on Vita to be between 3 and 5 hours; watching videos will get you about 5 hours; and listening to music in standby mode will go for about 9 hours. It's important to note these figures are based on the screen brightness being at the default setting with headphones plugged in and Bluetooth off. The game-playing figure is for when you're not playing online; 3G or Wi-Fi usage could drag any of these figures down even further.
Fortunately, it's estimated that it will only take 2 hours and 40 minutes to fully charge from an empty battery with an AC adapter. I say "fortunately" because that's almost an hour better than the 3DS, which takes about 3 hours and 30 minutes to fully charge. That system is often criticized for its battery; it, too, provides only about 3-5 hours of gameplay. There have been third-party solutions, but Nintendo attempted to mitigate the problem by including a charging cradle -- something you'll have to pay extra for with Vita.
And no internal memory to save games with (but the 3DS does and Nintendo gives you a free 2 gig SD card to boot). But hey they have some pricy proprietary memory cards to sell you. Oh Sony, just when everyone things you finally get it, you shoot yourselves in the face.
"Downward F#%king Dog!!!"
"Some people F%#k at funerals. I cut off heads."
--The Wisdom of Travis Touchdown
I won't need to charge it every 3-5 hours because.....I won't be buying it.
As if SONY needed another reason but some of their factories are even located in Fukushima and other outlying areas (http://bit.ly/pEaFHx). Do you want to be buying a product possibly coated with radioactive contaminants (cesium, iodine, strontium, americium, neptunium, uranium, plutonium)? You know my country will not be forthcoming and honest about contaminated products as they have lied about us all about the food in Japan.
The proprietary memory card is what gets me. A 30 dollar card at 130? It seems the customer has to compromise so much as a gamer these days...what are the publishers compromising on?
That is MSRP. We all know that someone else will also be making memory cards, and third party cards are usually cheaper. Beyond this, places like New Egg and Amazon.com will sell these cards often at a discount. Just don't buy full retail.
Was any one really expecting it to be much more? The original PSP only had something like 10 hours. The Vita with it's drastically improved specification was either going to be worse or have a drastically larger battery.
I'm sure there will be after-market 3rd party batteries anyhow.
Everybody makes mistakes. Like, putting on Tuesday's
underwear when it's really Wednesday.
There are four different memory card sizes planned for release in Japan on December 17 alongside the system: 4GB (2,200 yen, about $29), 8GB (3,200 yen, $42), 16GB (5,500 yen, $72), and 32GB (9,500 yen, $124). Those seem incredibly expensive, and it immediately makes the prospect of using the system for all digital games -- Sony has said more than once that all Vita games will be downloadable -- much less attractive.
You can check out the list of upcoming accessories and prices for yourself here. Those on there include the aforementioned charging cradle (2,800 yen, $36), a USB cable (1,300 yen, $17; one comes with the system), a protective film (800 yen, $10), a case (1,800 yen, $23), and more. Both a car adapter and portable charger are planned for release next spring, though neither has a price assigned to it yet.
This thing is DOA. Why buy this pile of overpriced stuff when a smartphone does more for less, AND does games?