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07-23-2012, 08:47 AM
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#1
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Subscriber
Join Date: Aug 2005
Posts: 6,462
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Crysis 3 Screenshots
Click the headline to see four new Crysis 3 screenshots.
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07-23-2012, 08:47 AM
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#2
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Subscriber
Join Date: Aug 2005
Posts: 6,462
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07-23-2012, 09:04 AM
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#3
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Evil Dead
Join Date: Mar 2005
Location: Corvallis, OR
Posts: 6,872
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The metal corridor looks like the same metal corridor i've seen in every sci-fi shooter since doom.
The other screenshots, literal new york jungle, look awesome.
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07-23-2012, 12:48 PM
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#4
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Evil Dead
Join Date: Feb 2011
Location: Glendale, AZ
Posts: 314
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Day 1 purchase for me. I've always enjoyed the Crysis games, and these screenshots are gorgeous. Can't wait!
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07-23-2012, 12:48 PM
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#5
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The Voight-Kampff
Join Date: Feb 2005
Location: The Garden State
Posts: 30,772
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Quote:
Originally Posted by Syl
The metal corridor looks like the same metal corridor i've seen in every sci-fi shooter since doom.
The other screenshots, literal new york jungle, look awesome.
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They do look good. Hopefully with the next gen of consoles we can get some Crysis one style view distant back.
I'm looking forward to seeing what Crytek's free-to-play game is going to look like.
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07-23-2012, 01:00 PM
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#6
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International Playboy
Join Date: Feb 2005
Location: Hong Kong
Posts: 10,160
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Eighteen GTX 690s, cooled solely by their placement under a waterfall.
Man these guys like jungles.
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07-23-2012, 01:19 PM
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#7
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Developer
Join Date: May 2005
Posts: 1,946
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That's some great photoshop. :P
__________________
I am now a ghost. "Boo".
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07-23-2012, 01:38 PM
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#8
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Photobomber
Join Date: Jan 2006
Location: on tap
Posts: 23,709
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Crysis, the game you'll never get to fully enjoy at the time when you can afford to purchase it.
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Quote:
Originally Posted by AspectVoid
I had no idea he was posting awesome stuff that would get the ads cancelled.
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Quote:
Originally Posted by AkumaATR
Lock is untouchable though, he's too cool to be targeted, like ever. He's Detroit's Heisenberg!
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07-23-2012, 03:19 PM
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#9
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Subscriber
Join Date: Dec 2007
Posts: 10,404
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Looks were never this series' problem. They turned the tech demo into a real game for Warhead, and even more so for Crysis 2. But I'm hoping it's less of the same for part 3.
More stealth-like would be better. I also don't want to have to shoot people thirty fucking times just to kill them.
__________________
~B$
Gamertag: legisilverback | Steam Nickname: brandonjclark
...playing Rebel Galaxy
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07-23-2012, 04:01 PM
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#10
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Evil Dead
Join Date: Jun 2005
Location: Austin, Texas, USA
Posts: 267
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Quote:
Originally Posted by brandonjclark
More stealth-like would be better. I also don't want to have to shoot people thirty fucking times just to kill them.
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I'd settle for non-psychic helicopter pilots and boat gunners.
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07-23-2012, 04:26 PM
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#11
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Subscriber
Join Date: May 2008
Posts: 1,010
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Quote:
Originally Posted by lockwoodx
Crysis, the game you'll never get to fully enjoy at the time when you can afford to purchase it.
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Crysis 2 ran surprisingly well on my machine when it first came out. Much much better than Crysis 1.
This game looks pretty sweet. I hope it has a decent multiplayer population.
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07-23-2012, 07:09 PM
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#12
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Evil Dead
Join Date: Oct 2005
Posts: 1,560
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Quote:
Originally Posted by wunshot
Crysis 2 ran surprisingly well on my machine when it first came out. Much much better than Crysis 1.
This game looks pretty sweet. I hope it has a decent multiplayer population.
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That's because they literally took a step back tech-wise from the 1st one. Like a speed boosted step back. And they crafted it for consoles.
That said, I enjoyed the improvements they added to streamline the suit powers...one of the few times streamlined didn't feel like stripped down.
Cautiously optomistic.
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gamertag: laggerific
Hey...wood! We should BUILD something.
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07-24-2012, 03:41 AM
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#13
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Evil Dead
Join Date: Apr 2005
Posts: 1,205
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Quote:
Originally Posted by laggerific
That's because they literally took a step back tech-wise from the 1st one. Like a speed boosted step back. And they crafted it for consoles.
That said, I enjoyed the improvements they added to streamline the suit powers...one of the few times streamlined didn't feel like stripped down.
Cautiously optomistic.
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I was going to say the same thing. From a technical standpoint, comparing crysis 1 and 2 is like chalk and cheese.
With Crysis 2 they enormously scaled down the size of the levels, removed all the destroyable structures, severely neutered the physics, used lower resolution textures and dumbed down the AI.
So of course it bloody ran well compared to Crysis 1 and Warhead, they had to gut all the demanding aspects of it to achieve adequate performance across all platforms.
As for streamlining the suit powers, I found that this had the opposite effect for me. All the nuances and complexities of the suit had the effect of over simplifying game play.
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07-24-2012, 06:28 AM
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#14
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Evil Dead
Join Date: Jul 2005
Posts: 2,109
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Quote:
More stealth-like would be better. I also don't want to have to shoot people thirty fucking times just to kill them.
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One silenced headshot would take them down. Even the alien enemies if you hit them between the armor plates. I played the game as a stealth game. Only in the set battles did you have to go crazy and even then, if you scored a head shot, they were all pretty easy kills. Mouse FTW.
This is day one for me too though I miss the wide open levels of Crysis 1 and Warhead. Damn you consoles!
Quote:
All the nuances and complexities of the suit had the effect of over simplifying game play.
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Stealth, sneak up, take down. Duck till your power recovers. I'd say the suit made some of the levels possible. At the hardest level, the enemies were pretty hard.
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07-24-2012, 07:18 AM
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#15
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Evil Dead
Join Date: Apr 2005
Posts: 1,205
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Quote:
Originally Posted by MasterKwan
Stealth, sneak up, take down. Duck till your power recovers. I'd say the suit made some of the levels possible. At the hardest level, the enemies were pretty hard.
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I just finished a play through on the hardest difficulty and still found the game beyond easy. The levels were so damn small and linear that I just gave up on using a stealth approach and rambo'd my way to the end. Didn't help of course that the AI is beyond retarded.
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07-24-2012, 08:31 AM
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#16
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Evil Dead
Join Date: May 2007
Location: Montreal, Quebec
Posts: 725
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Ah Crysis, the great white hope of PC gamers everywhere.
They are beautiful looking games, can't deny that. I finished the first two... wish these guys knew a bit more about game design.
Oh well, you can't really hold it against them - this is only their 4th game after all. Give them another decade, they'll figure it out!
Honestly, I just don't understand why anyone thought that the wide open environments of Crysis 1 were somehow well designed... everything just feels so generic and bland. Just like the enemies, weapons and story does. It sure looks purdy though.
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07-24-2012, 08:33 AM
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#17
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Evil Dead
Join Date: Sep 2005
Location: Hai Shi Dao Hotsprings
Posts: 4,300
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New York has been taken over by hard hat divers, this is not going to be cheap!
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...using emotionally-laden bold fonts.
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07-25-2012, 01:46 PM
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#18
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Death Knight
Join Date: Mar 2007
Posts: 52
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Lineargameplaysis 3 or Consolesfirstpcmonthslatersis 3 or OurgamesucksbecauseofEAsis 3.
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07-25-2012, 08:53 PM
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#19
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Reaper
Join Date: Sep 2007
Posts: 150
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After the dog's poo that was Crysis 2, Crytek has to make a seriously god damned great game in order to get my money.
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07-26-2012, 08:06 PM
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#20
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Evil Dead
Join Date: Oct 2010
Location: ABQ,NM
Posts: 396
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Quote:
Originally Posted by KingFire
After the dog's poo that was Crysis 2, Crytek has to make a seriously god damned great game in order to get my money.
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^ Agreed... I could not play that game for over 6 months with my sli 260's.... they let me down big time and I have turned on at the least 16 people to the first game on pc.... (sigh) 
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PC!!! The only format that will allow for me to still play my nintendo games with out having to pay for them over again!!
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