During its Gamescom 2015 press conference, Xbox announced that its backwards compatibility service will become free for all Xbox One owners in November.
Up until now, the service has only been available to Xbox One users participating in the Xbox Preview Program. From this November, over 100 Xbox 360 and XBLA games will become available to all Xbox One owners, for free.
Microsoft also announced that Xbox Games with Gold games will be made with backwards compatibility in mind. Lastly, the first party publisher revealed that to date Xbox One owners have played 83 days of Xbox 360 games on Xbox One.
Citizens in the United States live under foreign occupation. A force that is stronger and more technologically advanced now watches over the People. But in the city of Philadelphia, a Resistance is preparing to start a Revolution. A new day has dawned, and a brighter future beckons.
Two modders who love RE4 are about halfway through making the game an actual HD update. Via their FAQ page:
Who are you?
We’re two guys who love Resident Evil 4 and want to help create the definitive graphical experience for the game. Cris is from the midwest in the US, while Albert lives in Spain. Albert’s experience goes all the way back to the 2007 PC release of the game, for which he created one of the most complete and well-received texture packs, while this is Cris’ first effort.
Why are you doing this?
It’s definitely NOT because we have an abundance of free time. Rather, it’s because we absolutely love Resident Evil 4 and feel that we should have the best visual experience of the game as possible.
With the release of the Ultimate HD version, we have confirmation that while some textures have been upgraded, the majority haven’t. It seems safe to say that an official 100% across-the-board HD revamp of the game isn’t coming anytime soon, so now is the time to do this.
What versions of the game will this work on?
Right now we are developing the new textures based on Ultimate HD version of the game.
Game Informer reports that Bungie is replacing ALL of Peter Dinklage's recorded lines with Nolan North when 'The Taken King" is released.
We recently visited Bungie for an in-depth look at Destiny: The Taken King, coming away with all sorts of details about the upcoming release. One of the most surprising changes is coming to what is arguably Destiny’s most central-voiced character: the Ghost. The tiny floating robotic being is the de facto narrator throughout the base game, and he assumes an even more important role in The Taken King. Playing that role moving forward is Nolan North, replacing Peter Dinklage in the name of a unified character voice throughout the entire game.
Variety is reporting that the end of a long-running lawsuit has paved the way for Warner Bros. to begin development of a new movie based off the popular Pen & Paper Dungeons & Dragons game.
A movie based on the widely popular game “Dungeons & Dragons” is in the works at Warner Bros., the studio announced Monday, 10 months after a trial over who owned the rights to the fantasy game ended.
After months of negotiation, Warner Bros., Hasbro’s Allspark Pictures and Sweetpea Entertainment said they had come to an undisclosed arrangement, ending the 2-year-old lawsuit, and are moving forward with the feature film franchise.
David Leslie Johnson (“The Conjuring 2”) has already written the screenplay set in the “D&D” fantasy world of Forgotten Realms. Hasbro’s Brian Goldner and Stephen Davis, Sweetpea Entertainment’s Courtney Solomon and Allan Zeman, and Roy Lee (“The Lego Movie”) are producing the high-priority project.
“This is far and away the most well-known brand in fantasy, which is the genre that drives the most passionate film followings,” said Greg Silverman, Warner Bros. president of creative development and worldwide production. “‘D&D’ has endless creative possibilities, giving our filmmakers immense opportunities to delight and thrill both fans and moviegoers new to the property.”
Don't miss the thrilling conclusion to the Exo Zombies saga, as Descent takes our four heroes to a deep water Atlas base in order to stop the source of the infection once and for all. Battle new enemies with enhanced capabilities, wield the powerful Trident Reflected Energy Weapon, and unravel the terrible secret that Atlas has been hiding. Bill Paxton, Rose McGowan, Jon Bernthal, Bruce Campbell, and John Malkovich star in this action-packed Exo Zombies finale.
Reckoning releases August 4th on Xbox Live, with other platforms to follow.
The final version of Windows 10 hasn’t even been available for a week yet, and it’s already more popular with gamers than any individual OS X operating system version—and all Linux operating systems combined.
Windows dominates among Steam users, with 44.91 percent using Windows 7 64-bit, and 31.65 percent using Windows 8.1 64-bit. According to the numbers, Windows 10 64-bit can already be found on 2.21 percent of Steam users’ systems, with the 32-bit variant found on another 0.09 percent.
By contrast, the most-used Mac operating system among Steam gamers is OS X “Yosemite” 10.10.3 at 1.10 percent, though when you take all available versions of Yosemite into account, it’s found on 2.4 percent of all systems. All four tracked Linux OSes combined account for a mere 0.55 percent of use.
In celebration of Gamescom 2015, Jamie Jackson and the FreeStyleGames crew lift the curtain on what you can expect to play come 10/20. See what it'll be like to take the stage at Rock the Block and SoundDial, two massive festivals you'll get to headline. Learn more about GHTV's Premium Shows, and future content updates. If that's not enough, take a first look at how singing will work in Guitar Hero Live.
This theoretical Resident Evil 2 remake project is starting to possibly take form this week. After asking fans what they would want to see out of the remake, Capcom R&D Division 1 once again took to Facebook to note that it has already gone to the publisher's heads to pitch the project, as confirmed by Yoshiaki Hirabayashi.
Capcom has noted that remakes will be a big part of their business model going forward, and you know what? As long as they turn out to be as good as Devil May Cry 4: Special Edition, I'm okay with that. It's far better than the recent moves Capcom has been making.
Gangplank is dead. Riot, the developer of League of Legends, took an unprecedented move this week and killed off one of its champions, the pirate Gangplank. He's completely unavailable in the game right now, even for people who have thrown down real money for skins. Gangplank's surprising death came as part of the Bilgewater event, which builds up the lore in League of Legends' more pirate-y champions, including Gangplank and his apparent assassin, Miss Fortune.
"We encourage all Gangplank fans to remain calm for a few days until we can fully assess the situation," Riot writes. "At this time we are not addressing refund requests for him or his skins but please know that over the next several days we'll do our best to make things right for everyone." The fact that Riot has killed a champion and isn't offering refunds to dedicated players suggests that a larger plot is afoot.
Today, on the eve of gamescom, Xbox and The Coalition are excited to announce that all fans who purchase Gears of War: Ultimate Edition, or the Xbox One Gears of War: Ultimate Edition Bundle, will be able to unlock the entire Gears collection via Xbox One Backward Compatibility. By playing Gears of War: Ultimate Edition on Xbox Live from Aug. 25 through Dec. 31, 2015, you’ll get access to Gears of War, Gears of War 2, Gears of War 3 and Gears of War: Judgment in Backward Compatibility when it launches this fall. In Gears of War: Ultimate Edition, you’ll get the complete remastering of the original game – painstakingly reimagined from the ground up with stunning next-gen graphics, recaptured and rebuilt cinematics, and modernized gameplay for an even better experience. And don’t forget the new maps, modes and missions, early access to the Gears of War 4 multiplayer beta, new Achievements, improved haptic feedback and an additional difficulty level – it’s a must-have for every Gears fan and part of the greatest games lineup in Xbox history.
We are still getting hit pretty hard by the shortfall in our advertising revenue, if you didn't help out during our last Donation Drive please consider helping out now! Summer is always the hardest months, my electric bill skyrockets and that doesn't leave me the spare cash to cover anything advertising isn't covering.
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The stakes may be high for Ethan Hunt and his team in Mission: Impossible - Rogue Nation, but it was hardly impossible for the Tom Cruise pic to conquer the box office with a $56 Million opening weekend.
Here is the Weekend Boxoffice Chart for the weekend of July 31st to August 2nd, 2015.
All is not well in the world of Konami. Recent rumours have suggested that the Japanese veteran could be planning a move out of the home gaming business, and the company's recent treatment of Hideo Kojima - surely its most famous staffer - has raised eyebrows throughout the industry.
However, if a recent report from Japanese business publication Nikkei is to be believed, the situation within Konami is much worse than many previously thought, and could explain why Kojima appears to be leaving the firm without a fight once his work is finished on Metal Gear Solid V.
According to the report, which has been partly translated here, Konami has been shedding development talent in recent years. The creators of famed Konami franchises Momotaro Dentetsu, Tokimeki Memorial, Love Plus and Suikoden have all left following various disagreements. One source quoted in the Nikkei report feels that ever since Konami discovered large profits could be found in the mobile sector with very little investment, the outlook at the company has changed radically. Konami chairman Kagemasa Kozuki apparently started to clamp down on console development around 2010, which he saw as offering diminishing returns in the face of the mobile gaming explosion.
This could explain why Kojima's prolonged development of the latest Metal Gear game - which has taken around five years and, according to Nikkei's sources, has cost Konami around $80 million to make as of April this year - has incurred the wrath of the Konami board of directors.
Elsewhere in the report, working conditions at Konami have been reported as particularly harsh. Email exchanges with people outside of the company are handled via randomised email accounts, and lunchtime breaks are regulated with punch-cards to ensure staff are back at their desks at the allotted time. Those who run over are allegedly outed within the company.
More worrying is the news that employees who are seen as under-performing have been used in other areas of Konami's business empire, such as cleaning its line of leisure and fitness centres or standing in as security guards. This apparently isn't limited to lowly programmers, but has also been the fate of producers and senior development staff.
Unsurprisingly, EA has confirmed that a new Battlefield game will be released in 2016. The news comes from the company’s first quarter fiscal year 2016 earnings call.
Responding to an inquiry from an analyst, chief financial officer Blake Jorgensen discussed the company’s strategy for core titles. "What we have said is that our intention over the next couple of years is to have a first-person shooter as one of the core titles," he explained. "This year, obviously, it's Star Wars Battlefront. Next year, it's another Battlefield title."
EA has also reconfirmed that Mirror’s Edge Catalyst, Plants vs. Zombies: Garden Warfare 2, and Unravel are all due in the company’s final quarter of the fiscal year (January through March 2016). Also coming in this fiscal year are: FIFA 16, Madden NFL 16, NBA Live 16, NHL 16, Need for Speed, and Star Wars Battlefront.
EA also suggests it has other new titles in the pipeline, including a new mobile game. The company says that its strong first quarter was driven in part by growing uptake of The Sims 4. EA anticipates that Star Wars Battlefront will sell 9 to 10 million units this year.
EA also discussed plans for its Star Wars license, and in addition to Visceral, the company expectedly will be springboarding off the movies coming over the next few years. As for Battlefield, this is absolutely no surprise, and I expect it to be a core, numbered title. We sure wouldn’t mind a return to Bad Company, though.
Upcoming time-bending Xbox One exclusive action game Quantum Break will be one of the titles featured in Microsoft's Gamescom briefing on Tuesday. And now the company has teased that it may announce the 2016 game's official release date during the show.
Asked by a fan on Twitter if Microsoft will announce a "firm" release date for Quantum Break during the show, Spencer said, "You'll see on Tuesday. I think you'll be happy."
Quantum Break, in development at Finnish studio Remedy Entertainment, was originally scheduled to launch in 2015. But in April, Microsoft announced that it was shifting the game to 2016.
White God was superlative. Totally worth the $22. Best movie I've seen all year. If you have dogs, this movie will make you love them. If you don't have dogs, this movie will make you want to run out to a shelter and rescue one. Moving and funny. Great performances across the board, even better performances from the canine cast.
This direct-to-video thriller based on Gillian Flynn's (Gone Girl) novel doesn't have the glitz of Gone Girl, and trades that all in for a more dirty white-trash look and attitude. You want to like Charleze Theron in the movie, but she looks like if you touched her that your hand would come away sticky. It still pulls you in and keeps you guessing (and watching) till the final gruesome scenes.
Wet Hot American Supper: The First Day
This bad spoof of an equally bad 80's comedy starring mostly wanna-be Saturday Night Live stars is somewhat watchable, mostly for the nostalgia of seeing a teen Elizabeth Banks in a Bikini and Bradly Cooper as a dainty Gay. The new Netflix series has pretty much zero of the charm of the old movie, with 1000% more cameos from other stars. Probably falls into the same Adult Swim audience of "If you are baked, it's really funny." For the rest of us, not so much.
PC Gamer has posted a preview of IO Interactive's upcoming stealth-action game, Hitman.
The IO team themselves are keen to underline that this is a return to old Hitman values, and honestly, I’m buying it, based on this confident showing of a characteristically exotic locale. Yet the manner in which this new Hitman is being sold couldn’t be any more different to the older games—or anything else, in fact.
It’s a way of making and selling a game closest in theory to a season pass for an episodic series, but with a live element to attract early adopters as well. You pay your £40 / $60, and this December you get part of Hitman. Over the course of the next year, more and more content is added, bulking it out into a full game that’s shaped by feedback from the community. The end result will be a bigger experience than Absolution, but the journey itself is pretty unusual. I ask the team to help me figure it out, and why they’re releasing the game this way.
“It’s pretty straightforward,” creative director Christian Elverdam says. “We’re building a substantial game, it’s bigger than Absolution. And what we’re basically saying is you can get this for sixty bucks or a standard price, and that’s all you pay. There are two different ways of doing it. You can be part of that live experience of the world unfolding and these locations appearing, and the joy and excitement of knowing that, ‘hey, this location is coming soon’, [and] being part of it when it happens. Or you can wait. At the end of it there’ll be a box. So if that’s what you’re more comfortable with, that’s what you get.”
Speaking from the the ChinaJoy event this week, Xbox boss Phil Spencer outlined Microsoft's vision for exclusive content on Xbox One. In an interview with Gamecore translated by Dualshockers, Spencer said fans should expect fewer third-party deals for exclusive content going forward; instead, Microsoft wants to focus on first-party.
"My strategy is more around our own first-party franchises, and investing in franchises that we own, and probably fewer exclusive deals for third-party content," he said. "I want to have strong third-party relations, but paying for many third-party exclusives isn't our long-term strategy."
One of Microsoft's most high-profile third-party content deals is for Rise of the Tomb Raider, which will launch this November first on Xbox One and Xbox 360, before coming to PC and PlayStation 4 in 2016.
Spencer went on to say having Rise of the Tomb Raider in Microsoft's lineup this year is "great." But he also said you'll see Microsoft focus more on first-party content going forward. This will be evident at Microsoft's Gamescom briefing next week.
Professional wrestler Roddy Piper, one of the most well known World Wrestling Entertainment figures with an expansive career, died Thursday. He was 61.
"Rod passed peacefully in his sleep last night," a statement from his representative, Jay Schachter, read. No further details on the cause of death were immediately disclosed.
"I am shocked and beyond devastated. He was an amazing man and a true friend. He was one of the most generous, sincere and authentic people I have ever known. This is a true loss to us all," Schachter's statement read.
Piper was inducted into the WWE Hall of Fame in 2005.